TensorPrimitives.CosPi<T>(ReadOnlySpan<T>, Span<T>) Method
Definition
Important
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Computes the element-wise cosine of the value in the specified tensor that has been multiplied by Pi.
public:
generic <typename T>
where T : System::Numerics::ITrigonometricFunctions<T> static void CosPi(ReadOnlySpan<T> x, Span<T> destination);
public static void CosPi<T> (ReadOnlySpan<T> x, Span<T> destination) where T : System.Numerics.ITrigonometricFunctions<T>;
static member CosPi : ReadOnlySpan<'T (requires 'T :> System.Numerics.ITrigonometricFunctions<'T>)> * Span<'T (requires 'T :> System.Numerics.ITrigonometricFunctions<'T>)> -> unit (requires 'T :> System.Numerics.ITrigonometricFunctions<'T>)
Public Shared Sub CosPi(Of T As ITrigonometricFunctions(Of T)) (x As ReadOnlySpan(Of T), destination As Span(Of T))
Type Parameters
- T
Parameters
The tensor, represented as a span.
- destination
- Span<T>
The destination tensor, represented as a span.
Exceptions
x
and destination
reference overlapping memory locations and do not begin at the same location.
Remarks
This method effectively computes
.destination
[i] = T
.CosPi(x
[i])
The angles in x must be in radians. Use DegreesToRadians(Single) or multiply by T
.Pi/180 to convert degrees to radians.
This method may call into the underlying C runtime or employ instructions specific to the current architecture. Exact results may differ between different operating systems or architectures.
Applies to
.NET