WindowPattern Class
Definition
Important
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Represents a control that provides fundamental window-based functionality within a traditional graphical user interface (GUI).
public ref class WindowPattern : System::Windows::Automation::BasePattern
public class WindowPattern : System.Windows.Automation.BasePattern
type WindowPattern = class
inherit BasePattern
Public Class WindowPattern
Inherits BasePattern
- Inheritance
Remarks
Examples of controls that support this control pattern include top-level application windows, multiple-document interface (MDI) child windows, modal dialogs and balloon help windows.
Fields
CanMaximizeProperty |
Identifies the CanMaximize property. |
CanMinimizeProperty |
Identifies the CanMinimize property. |
IsModalProperty |
Identifies the IsModal property. |
IsTopmostProperty |
Identifies the IsTopmost property. |
Pattern |
Identifies the WindowPattern control pattern. |
WindowClosedEvent |
Identifies the event that is raised when a window is closed. |
WindowInteractionStateProperty |
Identifies the WindowInteractionState property. |
WindowOpenedEvent |
Identifies the event that is raised when a window is opened. |
WindowVisualStateProperty |
Identifies the WindowVisualState property. |
Properties
Cached |
Gets the cached UI Automation property values for this WindowPattern. |
Current |
Gets the current UI Automation property values for this WindowPattern. |
Methods
Close() |
Attempts to close the current window. |
Equals(Object) |
Determines whether the specified object is equal to the current object. (Inherited from Object) |
GetHashCode() |
Serves as the default hash function. (Inherited from Object) |
GetType() |
Gets the Type of the current instance. (Inherited from Object) |
MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
SetWindowVisualState(WindowVisualState) |
Changes the WindowVisualState of the window. |
ToString() |
Returns a string that represents the current object. (Inherited from Object) |
WaitForInputIdle(Int32) |
Causes the calling code to block for the specified time or until the associated process enters an idle state, whichever completes first. |
Applies to
See also
.NET