ObjectAnimationBase.GetCurrentValue(Object, Object, AnimationClock) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets the current value of the animation.
public:
override System::Object ^ GetCurrentValue(System::Object ^ defaultOriginValue, System::Object ^ defaultDestinationValue, System::Windows::Media::Animation::AnimationClock ^ animationClock);
public override sealed object GetCurrentValue (object defaultOriginValue, object defaultDestinationValue, System.Windows.Media.Animation.AnimationClock animationClock);
override this.GetCurrentValue : obj * obj * System.Windows.Media.Animation.AnimationClock -> obj
Public Overrides NotOverridable Function GetCurrentValue (defaultOriginValue As Object, defaultDestinationValue As Object, animationClock As AnimationClock) As Object
Parameters
- defaultOriginValue
- Object
The origin value provided to the animation if the animation does not have its own start value.
- defaultDestinationValue
- Object
The destination value provided to the animation if the animation does not have its own destination value.
- animationClock
- AnimationClock
The AnimationClock which can generate the CurrentTime or CurrentProgress value to be used by the animation to generate its output value.
Returns
The value this animation believes should be the current value for the property.
Remarks
The value of the defaultOriginValue
parameter depends on the animation's position in the composition chain:
If the animation is in the first position in a composition chain and it replaces another animation,
defaultOriginValue
is the output of that animation at the time it was replaced.If the animation is in the first position in a composition chain and no animation exists to replace,
defaultOriginValue
is the base value of the animated property.If this animation is not in the first position of a composition chain, then
defaultOriginValue
is the value that is returned by the previous animation in the composition chain that has an AnimationClock that is not Stopped.
The value of the defaultDestinationValue
parameter depends on whether there is a previous property Trigger composition layer.
If there is a previous property Trigger composition layer,
defaultDestinationValue
is the output from that layer.If there is no previous composition layer,
defaultDestinationValue
is the base value of the property that you are animating.
For more information about animation composition, see the Animation and Timing System Overview. For more information about creating custom animation types, see the Custom Animations Overview.
Applies to
.NET