UIPermissionClipboard 列挙体
呼び出し元のコードに対して許可されているクリップボードへのアクセスの種類を指定します。
<Serializable>
Public Enum UIPermissionClipboard
[C#]
[Serializable]
public enum UIPermissionClipboard
[C++]
[Serializable]
__value public enum UIPermissionClipboard
[JScript]
public
Serializable
enum UIPermissionClipboard
解説
この列挙体は、 UIPermission で使用されます。
メンバ
メンバ名 | 説明 |
---|---|
AllClipboard | クリップボードは、無制限に使用できます。 |
NoClipboard | クリップボードは使用できません。 |
OwnClipboard | クリップボードにデータを貼り付ける権限 (Copy 、 Cut) は制限されません。テキスト ボックスなど、 Paste を受け入れる組み込みコントロールは、クリップボードのデータを受け入れることができますが、クリップボードをプログラムによって読み込む必要があるユーザー コントロールはクリップボードのデータを受け入れることができません。 |
使用例
' This class generates UIPermission objects using UIPermissionWindow and
' UIPermissionClipboard enumeration values.
Imports System
Imports System.Security
Imports System.Security.Permissions
Imports Microsoft.VisualBasic
Friend Class UIGenerator
Private myUI As UIPermissionWindow() = _
{UIPermissionWindow.AllWindows, _
UIPermissionWindow.SafeSubWindows, _
UIPermissionWindow.SafeTopLevelWindows, _
UIPermissionWindow.NoWindows}
Private myCB As UIPermissionClipboard() = _
{UIPermissionClipboard.AllClipboard, _
UIPermissionClipboard.OwnClipboard, _
UIPermissionClipboard.NoClipboard}
Private uiIndex As Integer = 0
Private cbIndex As Integer = 0
Public Sub New()
ResetIndex()
End Sub 'New
Public Sub ResetIndex()
uiIndex = 0
cbIndex = 0
End Sub 'ResetIndex
Public Sub ResetUIIndex()
uiIndex = 0
End Sub 'ResetUIIndex
' Create a UIPermission object using both a UIPermission Window enumeration and a
' UIPermissionClipboard enumeration to specify permissions.
Public Overloads Function CreateUI(ByRef UIPerm As UIPermission, ByRef ui As UIPermissionWindow, ByRef cb As UIPermissionClipboard) As Boolean
If uiIndex >= myUI.Length AndAlso cbIndex >= myCB.Length - 1 Then
ui = UIPermissionWindow.NoWindows
cb = UIPermissionClipboard.NoClipboard
UIPerm = New UIPermission(ui, cb)
Return False
End If
If uiIndex >= myUI.Length AndAlso cbIndex < myCB.Length - 1 Then
ResetUIIndex()
ui = myUI(uiIndex)
uiIndex = uiIndex + 1
cbIndex = cbIndex + 1
cb = myCB(cbIndex)
'ToDo: Unsupported operator
'ToDo: && operator not supported within expressions
UIPerm = New UIPermission(ui, cb)
Return True
End If
ui = myUI(uiIndex)
uiIndex = uiIndex + 1
cb = myCB(cbIndex)
Try
UIPerm = New UIPermission(ui, cb)
Return True
Catch e As Exception
Console.WriteLine(("Cannot create UIPermission: " & ui & " " & e.ToString()))
UIPerm = New UIPermission(PermissionState.None)
ui = UIPermissionWindow.NoWindows
Return True
End Try
End Function 'CreateUI
' Create a UIPermission using the specified UIPermissionWindow enumeration
' to set Window permissions.
Public Overloads Function CreateUI(ByRef uiPerm As UIPermission, _
ByRef ui As UIPermissionWindow) As Boolean
If uiIndex >= myUI.Length Then
uiPerm = New UIPermission(PermissionState.None)
ui = UIPermissionWindow.NoWindows
Return False
End If
ui = myUI(uiIndex)
uiIndex = uiIndex + 1
Try
uiPerm = New UIPermission(ui)
Return True
Catch e As Exception
Console.WriteLine(("Cannot create UIPermission: " & ui & " " & e.ToString()))
uiPerm = New UIPermission(PermissionState.None)
ui = UIPermissionWindow.NoWindows
Return True
End Try
End Function 'CreateUI
' Create a UIPermission using Create a UIPermission using the specified UIPermissionClipboard enumeration to set Clipboard permissions.
Public Overloads Function CreateUI(ByRef uiPerm As UIPermission, ByRef cb As UIPermissionClipboard) As Boolean
If cbIndex >= myCB.Length Then
uiPerm = New UIPermission(PermissionState.None)
cb = UIPermissionClipboard.NoClipboard
Return False
End If
cb = myCB(cbIndex)
cbIndex = cbIndex + 1
Try
uiPerm = New UIPermission(cb)
Return True
Catch e As Exception
Console.WriteLine(("Cannot create UIPermission: " & cb & " " & e.ToString()))
uiPerm = New UIPermission(PermissionState.None)
cb = UIPermissionClipboard.NoClipboard
Return True
End Try
End Function 'CreateUI
End Class 'UIGenerator
'End of UIGenerator.
[C#]
// This class generates UIPermission objects using UIPermissionWindow and
// UIPermissionClipboard enumeration values.
using System;
using System.Security;
using System.Security.Permissions;
public class UIGenerator
{
private UIPermissionWindow[] myUI =
{
UIPermissionWindow.AllWindows,
UIPermissionWindow.SafeSubWindows,
UIPermissionWindow.SafeTopLevelWindows,
UIPermissionWindow.NoWindows};
private UIPermissionClipboard[] myCB =
{
UIPermissionClipboard.AllClipboard,
UIPermissionClipboard.OwnClipboard,
UIPermissionClipboard.NoClipboard};
private int uiIndex = 0;
private int cbIndex = 0;
public UIGenerator()
{
ResetIndex();
}
public void ResetIndex()
{
uiIndex = 0;
cbIndex = 0;
}
public void ResetUIIndex()
{
uiIndex = 0;
}
// Create a UIPermission object using both a UIPermission Window enumeration and a
// UIPermissionClipboard enumeration to specify permissions.
public bool CreateUI(out UIPermission UIPerm, out UIPermissionWindow ui, out UIPermissionClipboard cb)
{
if(uiIndex >= myUI.Length && cbIndex >= (myCB.Length - 1))
{
ui = UIPermissionWindow.NoWindows;
cb = UIPermissionClipboard.NoClipboard;
UIPerm = new UIPermission(ui, cb);
return false;
}
if(uiIndex >= myUI.Length && cbIndex < (myCB.Length - 1))
{
ResetUIIndex();
ui = myUI[uiIndex++];
cb = myCB[++cbIndex];
UIPerm = new UIPermission(ui, cb);
return true;
}
ui = myUI[uiIndex++];
cb= myCB[cbIndex];
try
{
UIPerm = new UIPermission(ui, cb);
return true;
}
catch(Exception e)
{
Console.WriteLine("Cannot create UIPermission: " + ui +" "+e);
UIPerm = new UIPermission(PermissionState.None);
ui = UIPermissionWindow.NoWindows;
return true;
}
}
// Create a UIPermission using Create a UIPermission using the specified UIPermissionWindow
// enumeration to set Window permissions.
public bool CreateUI(out UIPermission uiPerm, out UIPermissionWindow ui)
{
if(uiIndex >= myUI.Length)
{
uiPerm = new UIPermission(PermissionState.None);
ui=UIPermissionWindow.NoWindows;
return false;
}
ui = myUI[uiIndex++];
try
{
uiPerm = new UIPermission(ui);
return true;
}
catch(Exception e)
{
Console.WriteLine("Cannot create UIPermission: " + ui +" "+e);
uiPerm = new UIPermission(PermissionState.None);
ui = UIPermissionWindow.NoWindows;
return true;
}
}
// Create a UIPermission using the specified UIPermissionClipboard enumeration to
// set Clipboard permissions.
public bool CreateUI(out UIPermission uiPerm, out UIPermissionClipboard cb)
{
if(cbIndex >= myCB.Length)
{
uiPerm = new UIPermission(PermissionState.None);
cb = UIPermissionClipboard.NoClipboard;
return false;
}
cb= myCB[cbIndex++];
try
{
uiPerm = new UIPermission(cb);
return true;
}
catch(Exception e)
{
Console.WriteLine("Cannot create UIPermission: " + cb +" "+e);
uiPerm = new UIPermission(PermissionState.None);
cb = UIPermissionClipboard.NoClipboard;
return true;
}
}
} //End of UIGenerator.
[C++]
// This class generates UIPermission objects using UIPermissionWindow and
// UIPermissionClipboard enumeration values.
#using <mscorlib.dll>
using namespace System::Runtime::InteropServices;
using namespace System;
using namespace System::Security;
using namespace System::Security::Permissions;
public __gc class UIGenerator
{
private:
UIPermissionWindow myUI[];
UIPermissionClipboard myCB[];
int uiIndex;
int cbIndex;
public:
UIGenerator()
{
UIPermissionWindow tempUI[] =
{
UIPermissionWindow::AllWindows,
UIPermissionWindow::SafeSubWindows,
UIPermissionWindow::SafeTopLevelWindows,
UIPermissionWindow::NoWindows
};
UIPermissionClipboard tempCB[] =
{
UIPermissionClipboard::AllClipboard,
UIPermissionClipboard::OwnClipboard,
UIPermissionClipboard::NoClipboard
};
myUI = tempUI;
myCB = tempCB;
ResetIndex();
}
void ResetIndex()
{
uiIndex = 0;
cbIndex = 0;
}
void ResetUIIndex()
{
uiIndex = 0;
}
// Create a UIPermission object using both a UIPermission Window enumeration and a
// UIPermissionClipboard enumeration to specify permissions.
bool CreateUI([Out]UIPermission** UIPerm, [Out]UIPermissionWindow* ui, [Out]UIPermissionClipboard* cb)
{
if(uiIndex >= myUI->Length && cbIndex >= (myCB->Length - 1))
{
*ui = UIPermissionWindow::NoWindows;
*cb = UIPermissionClipboard::NoClipboard;
*UIPerm = new UIPermission(*ui, *cb);
return false;
}
if(uiIndex >= myUI->Length && cbIndex < (myCB->Length - 1))
{
ResetUIIndex();
*ui = myUI[uiIndex++];
*cb = myCB[++cbIndex];
*UIPerm = new UIPermission(*ui, *cb);
return true;
}
*ui = myUI[uiIndex++];
*cb= myCB[cbIndex];
try
{
*UIPerm = new UIPermission(*ui, *cb);
return true;
}
catch(Exception* e)
{
Console::WriteLine(S"Cannot create UIPermission: {0} {1}", __box(*ui), e);
*UIPerm = new UIPermission(PermissionState::None);
*ui = UIPermissionWindow::NoWindows;
return true;
}
}
// Create a UIPermission using Create a UIPermission using the specified UIPermissionWindow
// enumeration to set Window permissions.
bool CreateUI([Out]UIPermission** uiPerm, [Out]UIPermissionWindow* ui)
{
if(uiIndex >= myUI->Length)
{
*uiPerm = new UIPermission(PermissionState::None);
*ui=UIPermissionWindow::NoWindows;
return false;
}
*ui = myUI[uiIndex++];
try
{
*uiPerm = new UIPermission(*ui);
return true;
}
catch(Exception* e)
{
Console::WriteLine(S"Cannot create UIPermission: {0} {1}", __box(*ui), e);
*uiPerm = new UIPermission(PermissionState::None);
*ui = UIPermissionWindow::NoWindows;
return true;
}
}
// Create a UIPermission using the specified UIPermissionClipboard enumeration to
// set Clipboard permissions.
bool CreateUI([Out]UIPermission** uiPerm, [Out]UIPermissionClipboard* cb)
{
if(cbIndex >= myCB->Length)
{
*uiPerm = new UIPermission(PermissionState::None);
*cb = UIPermissionClipboard::NoClipboard;
return false;
}
*cb= myCB[cbIndex++];
try
{
*uiPerm = new UIPermission(*cb);
return true;
}
catch(Exception* e)
{
Console::WriteLine(S"Cannot create UIPermission: {0} {1}", __box(*cb), e);
*uiPerm = new UIPermission(PermissionState::None);
*cb = UIPermissionClipboard::NoClipboard;
return true;
}
}
}; //End of UIGenerator.
[JScript] JScript のサンプルはありません。Visual Basic、C#、および C++ のサンプルを表示するには、このページの左上隅にある言語のフィルタ ボタン をクリックします。
必要条件
名前空間: System.Security.Permissions
プラットフォーム: Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 ファミリ
アセンブリ: Mscorlib (Mscorlib.dll 内)
参照
System.Security.Permissions 名前空間 | UIPermission | UIPermissionAttribute | UIPermissionWindow