EXCEPTION_STATE

Specifies the exception state.

enum enum_EXCEPTION_STATE { 
   EXCEPTION_NONE                          = 0x0000,
   EXCEPTION_STOP_FIRST_CHANCE             = 0x0001,
   EXCEPTION_STOP_SECOND_CHANCE            = 0x0002,
   EXCEPTION_STOP_USER_FIRST_CHANCE        = 0x0010,
   EXCEPTION_STOP_USER_UNCAUGHT            = 0x0020,
   EXCEPTION_STOP_ALL                      = 0x00FF,
   EXCEPTION_CANNOT_BE_CONTINUED           = 0x0100,

   // These are for exception types only
   EXCEPTION_CODE_SUPPORTED                = 0x1000,
   EXCEPTION_CODE_DISPLAY_IN_HEX           = 0x2000,
   EXCEPTION_JUST_MY_CODE_SUPPORTED        = 0x4000,
   EXCEPTION_MANAGED_DEBUG_ASSISTANT       = 0x8000,

   // These are no longer used
   EXCEPTION_STOP_FIRST_CHANCE_USE_PARENT      = 0x0004,
   EXCEPTION_STOP_SECOND_CHANCE_USE_PARENT     = 0x0008,
   EXCEPTION_STOP_USER_FIRST_CHANCE_USE_PARENT = 0x0040,
   EXCEPTION_STOP_USER_UNCAUGHT_USE_PARENT     = 0x0080,
};
typedef DWORD EXCEPTION_STATE;
public enum enum_EXCEPTION_STATE { 
   EXCEPTION_NONE                          = 0x0000,
   EXCEPTION_STOP_FIRST_CHANCE             = 0x0001,
   EXCEPTION_STOP_SECOND_CHANCE            = 0x0002,
   EXCEPTION_STOP_USER_FIRST_CHANCE        = 0x0010,
   EXCEPTION_STOP_USER_UNCAUGHT            = 0x0020,
   EXCEPTION_STOP_ALL                      = 0x00FF,
   EXCEPTION_CANNOT_BE_CONTINUED           = 0x0100,

   // These are for exception types only
   EXCEPTION_CODE_SUPPORTED                = 0x1000,
   EXCEPTION_CODE_DISPLAY_IN_HEX           = 0x2000,
   EXCEPTION_JUST_MY_CODE_SUPPORTED        = 0x4000,
   EXCEPTION_MANAGED_DEBUG_ASSISTANT       = 0x8000,

   // These are no longer used
   EXCEPTION_STOP_FIRST_CHANCE_USE_PARENT      = 0x0004,
   EXCEPTION_STOP_SECOND_CHANCE_USE_PARENT     = 0x0008,
   EXCEPTION_STOP_USER_FIRST_CHANCE_USE_PARENT = 0x0040,
   EXCEPTION_STOP_USER_UNCAUGHT_USE_PARENT     = 0x0080,
};

Members

  • EXCEPTION_NONE
    Do not stop at the exception.

  • EXCEPTION_STOP_FIRST_CHANCE
    Stop at first firing of exception. When describing an exception event, this flag indicates that the exception event is a first-chance exception event.

  • EXCEPTION_STOP_SECOND_CHANCE
    Stop at second firing of exception. When describing an exception event, indicates that the exception event is a second-chance exception event.

  • EXCEPTION_STOP_USER_FIRST_CHANCE
    Stop at first firing of a user mode exception. When describing an exception event, indicates that the exception event is a first-chance user exception event.

  • EXCEPTION_STOP_USER_UNCAUGHT
    Stop when a user mode exception is not caught. When describing an exception event, indicates that the exception event is an uncaught user mode exception event.

  • EXCEPTION_STOP_ALL
    Stop on any exception. Not used when describing an exception event.

  • EXCEPTION_CANNOT_BE_CONTINUED
    When describing an exception event, indicates that the exception cannot be continued from.

  • EXCEPTION_CODE_SUPPORTED
    Indicates that the exception has code supporting it. Used in displaying an exception

  • EXCEPTION_CODE_DISPLAY_IN_HEX
    Indicates that the exception code should be displayed in hexadecimal. Used in displaying an exception.

  • EXCEPTION_JUST_MY_CODE_SUPPORTED
    Indicates that the exception code supports JustMyCode. Used in displaying an exception.

  • EXCEPTION_MANAGED_DEBUG_ASSISTANT
    Indicates that the managed code debugger should handle exceptions. If not set, the default debugger handles the exceptions. This is passed to the IDebugEngine3::SetAllExceptions method and not used in the EXCEPTION_INFO structure.

  • EXCEPTION_STOP_FIRST_CHANCE_USE_PARENT
    OBSOLETE, DO NOT USE.

  • EXCEPTION_STOP_SECOND_CHANCE_USE_PARENT
    OBSOLETE, DO NOT USE.

  • EXCEPTION_STOP_USER_FIRST_CHANCE_USE_PARENT
    OBSOLETE, DO NOT USE.

  • EXCEPTION_STOP_USER_SECOND_CHANCE_USE_PARENT
    OBSOLETE, DO NOT USE.

Remarks

Used as the dwState member of the EXCEPTION_INFO structure to indicate the state of the exception and what can be done about it.

These values are also passed to the IDebugEngine3::SetAllExceptions method to set the state of all exceptions.

These flags may be combined with a bitwise OR.

Requirements

Header: msdbg.h

Namespace: Microsoft.VisualStudio.Debugger.Interop

Assembly: Microsoft.VisualStudio.Debugger.Interop.dll

See Also

Concepts

Enumerations (Visual Studio Debugging SDK)

EXCEPTION_INFO

IDebugEngine3::SetAllExceptions