StreamReader Constructor (Stream, Encoding, Boolean)
Microsoft Silverlight will reach end of support after October 2021. Learn more.
Initializes a new instance of the StreamReader class for the specified stream, using the specified character encoding and byte order mark detection option.
Namespace: System.IO
Assembly: mscorlib (in mscorlib.dll)
Syntax
'Declaration
Public Sub New ( _
stream As Stream, _
encoding As Encoding, _
detectEncodingFromByteOrderMarks As Boolean _
)
public StreamReader(
Stream stream,
Encoding encoding,
bool detectEncodingFromByteOrderMarks
)
Parameters
- stream
Type: System.IO.Stream
The stream to be read.
- encoding
Type: System.Text.Encoding
The character encoding to use.
- detectEncodingFromByteOrderMarks
Type: System.Boolean
true to look for byte order marks at the beginning of the file; otherwise, false.
Exceptions
Exception | Condition |
---|---|
ArgumentException | stream does not support reading. |
ArgumentNullException | stream or encoding is nulla null reference (Nothing in Visual Basic). |
Remarks
This constructor initializes the encoding as specified by the encoding parameter, the BaseStream property using the stream parameter, and the internal buffer to the default size.
The detectEncodingFromByteOrderMarks parameter detects the encoding by looking at the first three bytes of the stream. It automatically recognizes UTF-8, little-endian Unicode, and big-endian Unicode text if the file starts with the appropriate byte order marks. Otherwise, the user-provided encoding is used. See the Encoding.GetPreamble method for more information.
The StreamReader object calls Stream.Dispose() on the provided Stream object when StreamReader.Dispose is called.
Caution: |
---|
When you compile a set of characters with a particular cultural setting and retrieve those same characters with a different cultural setting, the characters might not be interpretable, and could cause an exception to be thrown. |
Version Information
Silverlight
Supported in: 5, 4, 3
Silverlight for Windows Phone
Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0
XNA Framework
Supported in: Xbox 360, Windows Phone OS 7.0
Platforms
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.