MessageEncoder.WriteMessage Method (Message, Int32, BufferManager)
Microsoft Silverlight will reach end of support after October 2021. Learn more.
Writes a message less than a specified size to a byte array buffer.
Namespace: System.ServiceModel.Channels
Assembly: System.ServiceModel (in System.ServiceModel.dll)
Syntax
'Declaration
Public Function WriteMessage ( _
message As Message, _
maxMessageSize As Integer, _
bufferManager As BufferManager _
) As ArraySegment(Of Byte)
public ArraySegment<byte> WriteMessage(
Message message,
int maxMessageSize,
BufferManager bufferManager
)
Parameters
- message
Type: System.ServiceModel.Channels.Message
The Message to write to the message buffer.
- maxMessageSize
Type: System.Int32
The maximum message size that can be written.
- bufferManager
Type: System.ServiceModel.Channels.BufferManager
The BufferManager that manages the buffer to which the message is written.
Return Value
Type: System.ArraySegment<Byte>
A ArraySegment<T> of type byte that provides the buffer to which the message is serialized.
Remarks
This method calls the abstract method WriteMessage(Message, Int32, BufferManager, Int32) with messageOffset = 0.
Version Information
Silverlight
Supported in: 5, 4, 3
Silverlight for Windows Phone
Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0
XNA Framework
Supported in: Windows Phone OS 7.0
Platforms
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.
See Also