UIntPtr Structure
Microsoft Silverlight will reach end of support after October 2021. Learn more.
A platform-specific type that is used to represent a pointer or a handle.
This API is not CLS-compliant.
Namespace: System
Assembly: mscorlib (in mscorlib.dll)
Syntax
'Declaration
<ComVisibleAttribute(True)> _
<CLSCompliantAttribute(False)> _
Public Structure UIntPtr
[ComVisibleAttribute(true)]
[CLSCompliantAttribute(false)]
public struct UIntPtr
The UIntPtr type exposes the following members.
Constructors
Name | Description | |
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UIntPtr(UInt32) | Initializes a new instance of the UIntPtr structure using the specified 32-bit pointer or handle. | |
UIntPtr(UInt64) | Initializes a new instance of UIntPtr using the specified 64-bit pointer or handle. | |
UIntPtr(Void*) | Initializes a new instance of UIntPtr using the specified pointer to an unspecified type. |
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Methods
Name | Description | |
---|---|---|
Equals | Returns a value indicating whether this instance is equal to a specified object. (Overrides ValueType.Equals(Object).) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Returns the hash code for this instance. (Overrides ValueType.GetHashCode().) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToPointer | Converts the value of this instance to a pointer to an unspecified type. | |
ToString | Converts the numeric value of this instance to its equivalent string representation. (Overrides ValueType.ToString().) | |
ToUInt32 | Converts the value of this instance to a 32-bit unsigned integer. | |
ToUInt64 | Converts the value of this instance to a 64-bit unsigned integer. |
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Operators
Name | Description | |
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Equality | Determines whether two specified instances of UIntPtr are equal. | |
Explicit(UInt32 to UIntPtr) | Converts the value of a 32-bit unsigned integer to an UIntPtr. | |
Explicit(UInt64 to UIntPtr) | Converts the value of a 64-bit unsigned integer to an UIntPtr. | |
Explicit(UIntPtr to UInt32) | Converts the value of the specified UIntPtr to a 32-bit unsigned integer. | |
Explicit(UIntPtr to UInt64) | Converts the value of the specified UIntPtr to a 64-bit unsigned integer. | |
Explicit(UIntPtr to Void*) | Converts the value of the specified UIntPtr to a pointer to an unspecified type. | |
Explicit(Void* to UIntPtr) | Converts the specified pointer to an unspecified type to a UIntPtr. | |
Inequality | Determines whether two specified instances of UIntPtr are not equal. |
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Fields
Name | Description | |
---|---|---|
Zero | A read-only field that represents a pointer or handle that has been initialized to zero. |
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Remarks
The UIntPtr type is designed to be an integer whose size is platform-specific. That is, an instance of this type is expected to be 32-bits on 32-bit hardware and operating systems, and 64-bits on 64-bit hardware and operating systems.
Important Note: |
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The IntPtr type is CLS-compliant, while the UIntPtr type is not. Only the IntPtr type is used in the common language runtime. The UIntPtr type is provided mostly to maintain architectural symmetry with the IntPtr type. |
The UIntPtr type can be used by languages that support pointers, and as a common means of referring to data between languages that do and do not support pointers. UIntPtr objects can also be used to hold handles.
Version Information
Silverlight
Supported in: 5, 4, 3
Silverlight for Windows Phone
Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0
XNA Framework
Supported in: Xbox 360, Windows Phone OS 7.0
Platforms
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.
Thread Safety
This type is thread safe.