Direct3DBindings 列挙 (winrtdirect3d11.h)
構文
typedef enum Direct3DBindings {
Direct3DBindings_VertexBuffer,
Direct3DBindings_IndexBuffer,
Direct3DBindings_ConstantBuffer,
Direct3DBindings_ShaderResource,
Direct3DBindings_StreamOutput,
Direct3DBindings_RenderTarget,
Direct3DBindings_DepthStencil,
Direct3DBindings_UnorderedAccess,
Direct3DBindings_Decoder,
Direct3DBindings_VideoEncoder
} ;
定数
|
Direct3DBindings_VertexBuffer
|
Direct3DBindings_IndexBuffer
|
Direct3DBindings_ConstantBuffer
|
Direct3DBindings_ShaderResource
|
Direct3DBindings_StreamOutput
|
Direct3DBindings_RenderTarget
|
Direct3DBindings_DepthStencil
|
Direct3DBindings_UnorderedAccess
|
Direct3DBindings_Decoder
|
Direct3DBindings_VideoEncoder
|
要件
要件 |
値 |
サポートされている最小のクライアント |
Windows 10 Version 1809 (Windows アプリ SDK 1.0 以降) |
Header |
winrtdirect3d11.h |