Index Buffers

A version of this page is also available for

Windows Embedded CE 6.0 R3

4/8/2010

Index buffers, represented by the IDirect3DMobileIndexBuffer interface, are memory buffers that contain index data. Index data, or indices, are integer offsets into vertex buffers and are used to render primitives using the IDirect3DMobileDevice::DrawIndexedPrimitive method.

The following topics provide additional information about index buffers.

See Also

Concepts

Direct3D Mobile Resources