Async.TryCancelled<'T> — Metoda (F#)

Tworzy asynchronicznego obliczeń, który wykonuje funkcję obliczeń określonych.Jeśli obliczenie to zostało anulowane przed zakończeniem następnie obliczeń generowane przez uruchomienie funkcji rekompensaty jest wykonywany.

Ścieżka obszaru nazw/modułu: Microsoft.FSharp.Control

Zgromadzenie: FSharp.Core (w FSharp.Core.dll)

// Signature:
static member TryCancelled : Async<'T> * (OperationCanceledException -> unit) -> Async<'T>

// Usage:
Async.TryCancelled (computation, compensation)

Parametry

Wartość zwracana

Asynchroniczne obliczeń, uruchamiana funkcja rekompensaty, jeśli obliczeń wprowadzania zostanie anulowana.

Przykład

Poniższy kod ilustruje sposób użycia Async.TryCancelled uruchomić odniesie obliczeń.

open System
open System.Windows.Forms

let form = new Form(Text = "Test Form", Width = 400, Height = 400)
let panel1 = new Panel(Dock = DockStyle.Fill)
panel1.DockPadding.All <- 10
let spacing = 5
let startAsyncButton = new Button(Text = "Start", Enabled = true)
let controlHeight = startAsyncButton.Height
let button2 = new Button(Text = "Start Invalid", Top = controlHeight + spacing)
let cancelAsyncButton = new Button(Text = "Cancel",
                                   Top = 2 * (controlHeight + spacing),
                                   Enabled = false)
let updown1 = new System.Windows.Forms.NumericUpDown(Top = 3 * (controlHeight + spacing), 
                                                     Value = 20m, Minimum = 0m,
                                                     Maximum = 1000000m)
let label1 = new Label (Text = "", Top = 4 * (controlHeight + spacing),
                        Width = 300, Height = 2 * controlHeight)
let progressBar = new ProgressBar(Top = 6 * (controlHeight + spacing),
                                  Width = 300)
panel1.Controls.AddRange [| startAsyncButton; button2; cancelAsyncButton;
                            updown1; label1; progressBar; |]
form.Controls.Add(panel1)

// Recursive isprime function. 
let isprime number =
    let rec check count =
        count > number/2 || (number % count <> 0 && check (count + 1))
    check 2

let isprimeBigInt number =
    let rec check count =
        count > number/2I || (number % count <> 0I && check (count + 1I))
    check 2I

let computeNthPrime (number) =
     if (number < 1) then
         invalidOp <| sprintf "Invalid input for nth prime: %s." (number.ToString())
     let mutable count = 0
     let mutable num = 1I
     let isDone = false 
     while (count < number) do
         num <- num + 1I
         if (num < bigint System.Int32.MaxValue) then 
             while (not (isprime (int num))) do
                 num <- num + 1I
         else 
             while (not (isprimeBigInt num)) do
                 num <- num + 1I
         count <- count + 1
     num

let async1 context value =
    let asyncTryWith =
        async {
                    try 
                        let nthPrime = ref 0I
                        for count in 1 .. value - 1 do 
                            // The cancellation check is implicit and 
                            // cooperative at for!, do!, and so on.
                            nthPrime := computeNthPrime(count)
                            // Report progress as a percentage of the total task. 
                            let percentComplete = (int)((float)count /
                                                        (float)value * 100.0)
                            do! Async.SwitchToContext(context)
                            progressBar.Value <- percentComplete
                            do! Async.SwitchToThreadPool()
                        // Handle the case in which the operation succeeds. 
                        do! Async.SwitchToContext(context)
                        label1.Text <- sprintf "%s" ((!nthPrime).ToString())
                    with 
                        | e -> 
                            // Handle the case in which an exception is thrown. 
                            do! Async.SwitchToContext(context)
                            MessageBox.Show(e.Message) |> ignore
                }
    async {
        try 
            do! Async.TryCancelled(asyncTryWith,
                                   (fun oce -> 
                                      // Handle the case in which the user cancels the operation.
                                      context.Post((fun _ ->
                                          label1.Text <- "Canceled"), null)))
        finally 
            context.Post((fun _ ->
                updown1.Enabled <- true
                startAsyncButton.Enabled <- true
                cancelAsyncButton.Enabled <- false),
                null)
    }

startAsyncButton.Click.Add(fun args -> 
    cancelAsyncButton.Enabled <- true 
    let context = System.Threading.SynchronizationContext.Current
    Async.Start(async1 context (int updown1.Value)))
button2.Click.Add(fun args ->
   let context = System.Threading.SynchronizationContext.Current
   Async.Start(async1 context (int (-updown1.Value))))
cancelAsyncButton.Click.Add(fun args -> Async.CancelDefaultToken())
Application.Run(form)

Platformy

Windows 8, Windows 7, Windows Server 2012 Windows Server 2008 R2

Informacje o wersji

F# Core wersji biblioteki

Obsługiwane: 2.0, 4.0, przenośne

Zobacz też

Informacje

Control.Async — Klasa (F#)

Microsoft.FSharp.Control — Przestrzeń nazw (F#)