Dynamic Reconnection Flags

[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

[Deprecated. This API may be removed from future releases of Windows.]

The following flags specify the level of dynamic reconnection to use during rendering.

Constant/value Description
CONNECTF_DYNAMIC_NONE
0x00
No dynamic reconnection. Load everything before rendering the project.
CONNECTF_DYNAMIC_SOURCES
0x01
Load sources only as needed.
CONNECTF_DYNAMIC_EFFECTS
0x02
Reserved. Do not use.

Requirements

Requirement Value
Header
Qedit.h

See also

IRenderEngine::SetDynamicReconnectLevel