AVAudioEngine.RenderOffline(UInt32, AVAudioPcmBuffer, NSError) Método
Definição
Importante
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[Foundation.Export("renderOffline:toBuffer:error:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 4, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual AVFoundation.AVAudioEngineManualRenderingStatus RenderOffline (uint numberOfFrames, AVFoundation.AVAudioPcmBuffer buffer, out Foundation.NSError outError);
abstract member RenderOffline : uint32 * AVFoundation.AVAudioPcmBuffer * -> AVFoundation.AVAudioEngineManualRenderingStatus
override this.RenderOffline : uint32 * AVFoundation.AVAudioPcmBuffer * -> AVFoundation.AVAudioEngineManualRenderingStatus
Parâmetros
- numberOfFrames
- UInt32
- buffer
- AVAudioPcmBuffer
Retornos
- Atributos