EventReceiverManager.EventReceivers Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Dictionary of active event receivers for the state events.
public: property System::Collections::Generic::Dictionary<System::String ^, Microsoft::MixedReality::Toolkit::Experimental::InteractiveElement::BaseEventReceiver ^> ^ EventReceivers { public:
System::Collections::Generic::Dictionary<System::String ^, Microsoft::MixedReality::Toolkit::Experimental::InteractiveElement::BaseEventReceiver ^> ^ get(); protected:
void set(System::Collections::Generic::Dictionary<System::String ^, Microsoft::MixedReality::Toolkit::Experimental::InteractiveElement::BaseEventReceiver ^> ^ value); };
public System.Collections.Generic.Dictionary<string,Microsoft.MixedReality.Toolkit.Experimental.InteractiveElement.BaseEventReceiver> EventReceivers { get; protected set; }
member this.EventReceivers : System.Collections.Generic.Dictionary<string, Microsoft.MixedReality.Toolkit.Experimental.InteractiveElement.BaseEventReceiver> with get, set
Public Property EventReceivers As Dictionary(Of String, BaseEventReceiver)