IMixedRealityNearPointer.TryGetDistanceToNearestSurface(Single) Method
Definition
Important
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Near pointers often interact with surfaces.
This method provides a mechanism to get the distance to the closest surface the near pointer is interacting with.
public:
bool TryGetDistanceToNearestSurface([Runtime::InteropServices::Out] float % distance);
public bool TryGetDistanceToNearestSurface (out float distance);
abstract member TryGetDistanceToNearestSurface : single -> bool
Public Function TryGetDistanceToNearestSurface (ByRef distance As Single) As Boolean
Parameters
- distance
- Single
Out parameter filled with the distance along the surface normal from the surface to the pointer if available, otherwise 0.0f.
Returns
True if a distance was retrieved, false if not.