Interpolator.TargetRotation Property

Definition

If animating rotation, specifies the target rotation as specified by SetTargetRotation. Otherwise returns the current rotation of the transform.

public:
 property UnityEngine::Quaternion TargetRotation { UnityEngine::Quaternion get(); };
public UnityEngine.Quaternion TargetRotation { get; }
member this.TargetRotation : UnityEngine.Quaternion
Public ReadOnly Property TargetRotation As Quaternion

Property Value

UnityEngine.Quaternion

Applies to