RayStep.GetPointByDistance(RayStep[], Single) Method

Definition

Returns a point along an array of RaySteps by distance

public:
 static UnityEngine::Vector3 GetPointByDistance(cli::array <Microsoft::MixedReality::Toolkit::Physics::RayStep> ^ steps, float distance);
public static UnityEngine.Vector3 GetPointByDistance (Microsoft.MixedReality.Toolkit.Physics.RayStep[] steps, float distance);
static member GetPointByDistance : Microsoft.MixedReality.Toolkit.Physics.RayStep[] * single -> UnityEngine.Vector3
Public Shared Function GetPointByDistance (steps As RayStep(), distance As Single) As Vector3

Parameters

steps
RayStep[]
distance
Single

Returns

UnityEngine.Vector3

Applies to