MixedRealityOptimizeUtils.GetSettingsObject(String) Method
Definition
Important
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public:
static UnityEditor::SerializedObject ^ GetSettingsObject(System::String ^ className);
public static UnityEditor.SerializedObject GetSettingsObject (string className);
static member GetSettingsObject : string -> UnityEditor.SerializedObject
Public Shared Function GetSettingsObject (className As String) As SerializedObject
Parameters
- className
- String
Returns
UnityEditor.SerializedObject