BaseWindowsMixedRealitySource.LastSourceStateReading Property
Definition
Important
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The last updated source state reading for this Windows Mixed Reality Source.
public: property UnityEngine::XR::WSA::Input::InteractionSourceState LastSourceStateReading { public:
UnityEngine::XR::WSA::Input::InteractionSourceState get(); protected:
void set(UnityEngine::XR::WSA::Input::InteractionSourceState value); };
public UnityEngine.XR.WSA.Input.InteractionSourceState LastSourceStateReading { get; protected set; }
member this.LastSourceStateReading : UnityEngine.XR.WSA.Input.InteractionSourceState with get, set
Public Property LastSourceStateReading As InteractionSourceState
Property Value
UnityEngine.XR.WSA.Input.InteractionSourceState