SCNGeometry.GetBoundingSphere(SCNVector3, nfloat) Método

Definição

Retorna true, e preenche center e radius com os dados da esfera delimitadora, se o objeto geometry tiver volume. Caso contrário, retorna false e os parâmetros são indefinidos.

[Foundation.Export("getBoundingSphereCenter:radius:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual bool GetBoundingSphere (ref SceneKit.SCNVector3 center, ref nfloat radius);
[Foundation.Export("getBoundingSphereCenter:radius:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual bool GetBoundingSphere (ref SceneKit.SCNVector3 center, ref nfloat radius);
abstract member GetBoundingSphere :  *  -> bool
override this.GetBoundingSphere :  *  -> bool

Parâmetros

center
SCNVector3
radius
nfloat

Retornos

Implementações

Atributos

Aplica-se a