SCNMatrix4.Equality(SCNMatrix4, SCNMatrix4) Operador

Definição

public static bool operator == (SceneKit.SCNMatrix4 left, SceneKit.SCNMatrix4 right);
static member ( = ) : SceneKit.SCNMatrix4 * SceneKit.SCNMatrix4 -> bool

Parâmetros

left
SCNMatrix4
right
SCNMatrix4

Retornos

Aplica-se a