SKTexture.PreloadTextures(SKTexture[], Action) Método

Definição

Carrega as texturas na memória e chamadas completion quando concluídas.

[Foundation.Export("preloadTextures:withCompletionHandler:")]
public static void PreloadTextures (SpriteKit.SKTexture[] textures, Action completion);
static member PreloadTextures : SpriteKit.SKTexture[] * Action -> unit

Parâmetros

textures
SKTexture[]
completion
Action
Atributos

Aplica-se a