ServerProtocol.AddToCache(Type, Type, Object) Method
Definition
Important
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Stores a Object in the cache using a key that is created from the specified protocol type and server type.
protected:
void AddToCache(Type ^ protocolType, Type ^ serverType, System::Object ^ value);
protected void AddToCache (Type protocolType, Type serverType, object value);
member this.AddToCache : Type * Type * obj -> unit
Protected Sub AddToCache (protocolType As Type, serverType As Type, value As Object)
Parameters
Applies to
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