IGameInputReading::GetControllerSwitchCount

Note

This function is not yet implemented.

Retrieves the number of switches on a game controller.

Syntax

uint32_t GetControllerSwitchCount(  
)  

Parameters

This method has no parameters.

Return value

Type: uint32_t

Returns the number of switches on a game controller.

Remarks

The IGameInputReading::GetControllerSwitchCount method retrieves the number of switches for a game controller. It also determines the buffers required by the IGameInputReading::GetControllerSwitchState method. For intermediate and advanced use-cases of the GameInput API, see Advanced GameInput topics.

Requirements

Header: GameInput.h

Library: xgameruntime.lib

Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles

See also

Overview of GameInput
IGameInputReading