licensed

 

The latest version of this topic can be found at licensed.

Indicates that the COM object to which it applies is licensed, and must be instantiated using IClassFactory2.

Syntax

  
[licensed]  
  

Remarks

The licensed C++ attribute has the same functionality as the licensed MIDL attribute.

Example

// cpp_attr_ref_licensed.cpp  
// compile with: /LD  
#include "unknwn.h"  
[object, uuid("00000000-0000-0000-0000-000000000001")]  
__interface IMyI : IUnknown {  
   HRESULT f();  
};  
  
[coclass, version("2.1"), uuid(12345678-1111-2222-3333-123456789012),   
licensed, threading(free), progid(some.name)]  
class CSample : public IMyI {  
public:  
   int nSize;  
};  
  
[module(name="MyLibrary", version="1.0", helpstring="My Library Block")];  

Requirements

Attribute Context

Applies to class, struct
Repeatable No
Required attributes coclass
Invalid attributes None

For more information, see Attribute Contexts.

See Also

IDL Attributes
Class Attributes
Attributes Samples