ICameraControl::put_RollRelative method (vidcap.h)
[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]
The put_RollRelative
method sets the camera's relative roll. The relative roll is expressed as a number of steps, where the size of each step depends on the camera model.
Syntax
HRESULT put_RollRelative(
[in] long Value,
[in] long Flags
);
Parameters
[in] Value
Specifies the relative roll. The size of the value represents the desired rotation speed; a higher value represents a higher speed. To get the range of possible values, call ICameraControl::getRange_RollRelative.
Value | Description |
---|---|
0 | Stop the roll. |
Positive value | Start rotating clockwise around the viewing axis. |
Negative value | Start rotating counterclockwise around the viewing axis. |
[in] Flags
Zero or more flags. See CameraControlFlags. If the CameraControl_Flags_Auto flag is used, the Value parameter is ignored and the camera sets the default value.
Return value
Returns an HRESULT value.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows XP with SP2 [desktop apps only] |
Minimum supported server | Windows Server 2003 [desktop apps only] |
Target Platform | Windows |
Header | vidcap.h |
Library | Strmiids.lib |