IVMRMonitorConfig9::GetDefaultMonitor method (vmr9.h)
[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]
The GetDefaultMonitor
method retrieves the default monitor that all future instances of the VMR will use for video playback.
Syntax
HRESULT GetDefaultMonitor(
[out] UINT *puDev
);
Parameters
[out] puDev
Pointer that receives an index that identifies the default monitor on the system.
Return value
The method returns an HRESULT. Possible values include the following.
Return code | Description |
---|---|
|
NULL pointer argument. |
|
The method succeeded. |
|
The allocator-presenter has not been loaded. |
Remarks
Use this method on a multi-monitor system to determine which is the default Direct3D device the overlay mixer filter will use when connecting to an upstream filter.
Include DShow.h and D3d9.h before Vmr9.h.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows XP with SP2 [desktop apps only] |
Minimum supported server | Windows Server 2003 R2 [desktop apps only] |
Target Platform | Windows |
Header | vmr9.h |
Library | Strmiids.lib |