estrutura D3DKMT_QUERYSTATISTICS_PROCESS_VIDPNSOURCE_INFORMATION (d3dkmthk.h)
Reservado para uso do sistema. Não use.
Syntax
typedef struct _D3DKMT_QUERYSTATISTICS_PROCESS_VIDPNSOURCE_INFORMATION {
ULONG Frame;
ULONG CancelledFrame;
ULONG QueuedPresent;
UINT Padding;
D3DKMT_ALIGN64 UINT64 IsVSyncEnabled;
D3DKMT_ALIGN64 UINT64 VSyncOnTotalTimeMs;
D3DKMT_ALIGN64 UINT64 VSyncOffKeepPhaseTotalTimeMs;
D3DKMT_ALIGN64 UINT64 VSyncOffNoPhaseTotalTimeMs;
#if ...
D3DKMT_ALIGN64 UINT64 Reserved[4];
#else
D3DKMT_ALIGN64 UINT64 Reserved[8];
#endif
} D3DKMT_QUERYSTATISTICS_PROCESS_VIDPNSOURCE_INFORMATION;
Membros
Frame
CancelledFrame
QueuedPresent
Padding
IsVSyncEnabled
VSyncOnTotalTimeMs
VSyncOffKeepPhaseTotalTimeMs
VSyncOffNoPhaseTotalTimeMs
Reserved[4]
Reserved[8]
Requisitos
Requisito | Valor |
---|---|
Servidor mínimo com suporte | Windows Server 2022 |
Cabeçalho | d3dkmthk.h |