ContentIslandEnvironment.StateChanged Event
Definition
Important
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Occurs when properties have changed on this instance. State changes occur immediately, and this event occurs asynchronously afterwards.
// Register
event_token StateChanged(TypedEventHandler<ContentIslandEnvironment, ContentEnvironmentStateChangedEventArgs const&> const& handler) const;
// Revoke with event_token
void StateChanged(event_token const* cookie) const;
// Revoke with event_revoker
ContentIslandEnvironment::StateChanged_revoker StateChanged(auto_revoke_t, TypedEventHandler<ContentIslandEnvironment, ContentEnvironmentStateChangedEventArgs const&> const& handler) const;
public event TypedEventHandler<ContentIslandEnvironment,ContentEnvironmentStateChangedEventArgs> StateChanged;
function onStateChanged(eventArgs) { /* Your code */ }
contentIslandEnvironment.addEventListener("statechanged", onStateChanged);
contentIslandEnvironment.removeEventListener("statechanged", onStateChanged);
- or -
contentIslandEnvironment.onstatechanged = onStateChanged;
Public Custom Event StateChanged As TypedEventHandler(Of ContentIslandEnvironment, ContentEnvironmentStateChangedEventArgs)