SCNGeometry.EdgeCreasesSource Property

Definition

Gets or sets an array of edge crease values, from 0.0 (smoothed) to 10.0 (sharp), that specify the relative sharpness of each corresponding element in EdgeCreasesElement.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual SceneKit.SCNGeometrySource EdgeCreasesSource { [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("edgeCreasesSource", ObjCRuntime.ArgumentSemantic.Strong)] get; [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("setEdgeCreasesSource:", ObjCRuntime.ArgumentSemantic.Strong)] set; }
member this.EdgeCreasesSource : SceneKit.SCNGeometrySource with get, set

Property Value

(More documentation for this node is coming)

This value can be null.

Attributes

Applies to