ModelVisual3D.Content Property
Important
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Gets or sets the model that comprises the content of the ModelVisual3D.
public:
property System::Windows::Media::Media3D::Model3D ^ Content { System::Windows::Media::Media3D::Model3D ^ get(); void set(System::Windows::Media::Media3D::Model3D ^ value); };
public System.Windows.Media.Media3D.Model3D Content { get; set; }
member this.Content : System.Windows.Media.Media3D.Model3D with get, set
Public Property Content As Model3D
A Model3D that comprises the content of the ModelVisual3D.
<DockPanel>
<Viewport3D Name="myViewport">
<Viewport3D.Camera>
<PerspectiveCamera FarPlaneDistance="20" LookDirection="5,-2,-3" UpDirection="0,1,0" NearPlaneDistance="0" Position="-5,2,3" FieldOfView="45" />
</Viewport3D.Camera>
<ModelVisual3D x:Name="topModelVisual3D">
<ModelVisual3D.Children>
<ModelVisual3D>
<ModelVisual3D.Content>
<DirectionalLight Color="#FFFFFFFF" Direction="-3,-4,-5" />
</ModelVisual3D.Content>
</ModelVisual3D>
<ModelVisual3D>
<ModelVisual3D.Content>
<GeometryModel3D Geometry="{StaticResource myTeapot}">
<GeometryModel3D.Material>
<DiffuseMaterial>
<DiffuseMaterial.Brush>
<SolidColorBrush Color="Blue" Opacity="1.0" />
</DiffuseMaterial.Brush>
</DiffuseMaterial>
</GeometryModel3D.Material>
<GeometryModel3D.Transform>
<RotateTransform3D>
<RotateTransform3D.Rotation>
<AxisAngleRotation3D x:Name="myAngleRotation" Axis="0,3,0" Angle="1" />
</RotateTransform3D.Rotation>
</RotateTransform3D>
</GeometryModel3D.Transform>
</GeometryModel3D>
</ModelVisual3D.Content>
</ModelVisual3D>
</ModelVisual3D.Children>
</ModelVisual3D>
<Viewport3D.Triggers>
<EventTrigger RoutedEvent="Viewport3D.Loaded">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation
Storyboard.TargetName="myAngleRotation"
Storyboard.TargetProperty="Angle"
From="0" To="360" Duration="0:0:10"
RepeatBehavior="Forever" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Viewport3D.Triggers>
</Viewport3D>
</DockPanel>
Identifier field | ContentProperty |
Metadata properties set to true |
None |
Продукт | Версии |
---|---|
.NET Framework | 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1 |
Windows Desktop | 3.0, 3.1, 5, 6, 7, 8, 9 |
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