SpeechRecognitionEngine.UnloadGrammar(Grammar) Method

Definition

Unloads a specified Grammar object from the SpeechRecognitionEngine instance.

public:
 void UnloadGrammar(System::Speech::Recognition::Grammar ^ grammar);
public void UnloadGrammar (System.Speech.Recognition.Grammar grammar);
member this.UnloadGrammar : System.Speech.Recognition.Grammar -> unit
Public Sub UnloadGrammar (grammar As Grammar)

Parameters

grammar
Grammar

The grammar object to unload.

Exceptions

Grammar is null.

The grammar is not loaded in this recognizer, or this recognizer is currently loading the grammar asynchronously.

Examples

The following example shows part of a console application that demonstrates the synchronous loading and unloading of speech recognition grammars.

Loading grammars...  
Loaded grammars:  
 - Grammar1  
 - Grammar2  
 - Grammar3  

Unloading Grammar1...  
Loaded grammars:  
 - Grammar2  
 - Grammar3  

Unloading all grammars...  
No grammars loaded.  

Press any key to exit...  
using System;  
using System.Collections.Generic;  
using System.Globalization;  
using System.Speech.Recognition;  

namespace UnloadGrammars  
{  
  class Program  
  {  
    static void Main(string[] args)  
    {  
      using (SpeechRecognitionEngine recognizer =  
        new SpeechRecognitionEngine(new CultureInfo("en-US")))  
      {  
        Console.WriteLine("Loading grammars...");  

        // Create and load a number of grammars.  
        Grammar grammar1 = new Grammar(new GrammarBuilder("first grammar"));  
        grammar1.Name = "Grammar1";  
        recognizer.LoadGrammar(grammar1);  

        Grammar grammar2 = new Grammar(new GrammarBuilder("second grammar"));  
        grammar2.Name = "Grammar2";  
        recognizer.LoadGrammar(grammar2);  

        Grammar grammar3 = new Grammar(new GrammarBuilder("third grammar"));  
        grammar3.Name = "Grammar3";  
        recognizer.LoadGrammar(grammar3);  

        // List the recognizer's loaded grammars.  
        ListGrammars(recognizer);  

        // Unload one grammar and list the loaded grammars.  
        Console.WriteLine("Unloading Grammar1...");  
        recognizer.UnloadGrammar(grammar1);  
        ListGrammars(recognizer);  

        // Unload all grammars and list the loaded grammars.  
        Console.WriteLine("Unloading all grammars...");  
        recognizer.UnloadAllGrammars();  
        ListGrammars(recognizer);  
      }  

      Console.WriteLine("Press any key to exit...");  
      Console.ReadKey();  
    }  

    private static void ListGrammars(SpeechRecognitionEngine recognizer)  
    {  
      // Make a copy of the recognizer's grammar collection.  
      List<Grammar> loadedGrammars = new List<Grammar>(recognizer.Grammars);  

      if (loadedGrammars.Count > 0)  
      {  
        Console.WriteLine("Loaded grammars:");  
        foreach (Grammar g in recognizer.Grammars)  
        {  
          Console.WriteLine(" - {0}", g.Name);  
        }  
      }  
      else  
      {  
        Console.WriteLine("No grammars loaded.");  
      }  
      Console.WriteLine();  
    }  
  }  
}  

Remarks

If the recognizer is running, applications must use RequestRecognizerUpdate to pause the SpeechRecognitionEngine instance before loading, unloading, enabling, or disabling a Grammar object. To unload all Grammar objects, use the UnloadAllGrammars method.

Applies to

See also