InjectionMethodElement.Key Property
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Key of the element.
Namespace: Microsoft.Practices.Unity.Configuration
Assembly: Microsoft.Practices.Unity.Configuration (in Microsoft.Practices.Unity.Configuration.dll)
Syntax
'Declaration
<ConfigurationPropertyAttribute("key", IsRequired := False, DefaultValue := "")> _
Public Overridable Property Key As String
[ConfigurationPropertyAttribute("key", IsRequired = false, DefaultValue = "")]
public virtual string Key { get; set; }
[ConfigurationPropertyAttribute(L"key", IsRequired = false, DefaultValue = L"")]
public:
virtual property String^ Key {
String^ get ();
void set (String^ value);
}
public function get Key () : String
public function set Key (value : String)
Remarks
This property is used to allow configuration for multiple calls on the same method.