try_receive Function
A general try-receive implementation, allowing a context to look for data from exactly one source and filter the values that are accepted. If the data is not ready, the method will return false.
template <
class _Type
>
bool try_receive(
_Inout_ ISource<_Type> * _Src,
_Type & _value
);
template <
class _Type
>
bool try_receive(
_Inout_ ISource<_Type> * _Src,
_Type & _value,
typename ITarget<_Type>::filter_method const& _Filter_proc
);
template <
class _Type
>
bool try_receive(
ISource<_Type> & _Src,
_Type & _value
);
template <
class _Type
>
bool try_receive(
ISource<_Type> & _Src,
_Type & _value,
typename ITarget<_Type>::filter_method const& _Filter_proc
);
Parameters
_Type
The payload type_Src
A pointer or reference to the source from which data is expected._value
A reference to a location where the result will be placed._Filter_proc
A filter function which determines whether messages should be accepted.
Return Value
A bool value indicating whether or not a payload was placed in _value.
Remarks
For more information, see Message Passing Functions.
Requirements
Header: agents.h
Namespace: concurrency