ColorKeyFrameCollection.InsertAt(UInt32, ColorKeyFrame) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Inserts the specified item at the specified index.
public:
virtual void InsertAt(unsigned int index, ColorKeyFrame ^ value) = IVector<ColorKeyFrame ^>::InsertAt;
void InsertAt(uint32_t const& index, ColorKeyFrame const& value);
public void InsertAt(uint index, ColorKeyFrame value);
function insertAt(index, value)
Public Sub InsertAt (index As UInteger, value As ColorKeyFrame)
Parameters
- index
-
UInt32
unsigned int
uint32_t
The index at which to set the value.
- value
- ColorKeyFrame
The value to set.
Implements
M:Windows.Foundation.Collections.IVector
1.InsertAt(System.UInt32,
0)
M:Windows.Foundation.Collections.IVector1.InsertAt(unsigned int,
0)
M:Windows.Foundation.Collections.IVector1.InsertAt(uint32_t,
0)
Remarks
InsertAt expands the collection and moves all subsequent index items by one.
In contrast, SetAt replaces the item at the index, and the collection count remains the same.