GKTurnBasedMatch.LoadMatchesAsync Method
Definition
Important
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Loads all the matches for the current player and passes them, along with an error object, to onCompletion
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public static System.Threading.Tasks.Task<GameKit.GKTurnBasedMatch[]> LoadMatchesAsync ();
static member LoadMatchesAsync : unit -> System.Threading.Tasks.Task<GameKit.GKTurnBasedMatch[]>
Returns
A task that represents the asynchronous LoadMatches operation. The value of the TResult parameter is a GameKit.GKTurnBasedMatchesRequest.