Queue.Clear Yöntem

Tanım

içindeki tüm nesneleri Queuekaldırır.

public:
 virtual void Clear();
public virtual void Clear ();
abstract member Clear : unit -> unit
override this.Clear : unit -> unit
Public Overridable Sub Clear ()

Örnekler

Aşağıdaki örnekte, değerlerinin nasıl temiz olduğu gösterilmektedir Queue.

using namespace System;
using namespace System::Collections;
void PrintValues( Queue^ myQ );
int main()
{
   
   // Creates and initializes a new Queue.
   Queue^ myQ = gcnew Queue;
   myQ->Enqueue( "The" );
   myQ->Enqueue( "quick" );
   myQ->Enqueue( "brown" );
   myQ->Enqueue( "fox" );
   myQ->Enqueue( "jumps" );
   
   // Displays the count and values of the Queue.
   Console::WriteLine( "Initially," );
   Console::WriteLine( "   Count    : {0}", myQ->Count );
   Console::Write( "   Values:" );
   PrintValues( myQ );
   
   // Clears the Queue.
   myQ->Clear();
   
   // Displays the count and values of the Queue.
   Console::WriteLine( "After Clear," );
   Console::WriteLine( "   Count    : {0}", myQ->Count );
   Console::Write( "   Values:" );
   PrintValues( myQ );
}

void PrintValues( Queue^ myQ )
{
   IEnumerator^ myEnum = myQ->GetEnumerator();
   while ( myEnum->MoveNext() )
   {
      Object^ myObj = safe_cast<Object^>(myEnum->Current);
      Console::Write( "    {0}", myObj );
   }

   Console::WriteLine();
}

/* 
 This code produces the following output.
 
 Initially,
    Count    : 5
    Values:    The    quick    brown    fox    jumps
 After Clear,
    Count    : 0
    Values:

 */
using System;
using System.Collections;
public class SamplesQueue  {

   public static void Main()  {

      // Creates and initializes a new Queue.
      Queue myQ = new Queue();
      myQ.Enqueue( "The" );
      myQ.Enqueue( "quick" );
      myQ.Enqueue( "brown" );
      myQ.Enqueue( "fox" );
      myQ.Enqueue( "jumps" );

      // Displays the count and values of the Queue.
      Console.WriteLine( "Initially," );
      Console.WriteLine( "   Count    : {0}", myQ.Count );
      Console.Write( "   Values:" );
      PrintValues( myQ );

      // Clears the Queue.
      myQ.Clear();

      // Displays the count and values of the Queue.
      Console.WriteLine( "After Clear," );
      Console.WriteLine( "   Count    : {0}", myQ.Count );
      Console.Write( "   Values:" );
      PrintValues( myQ );
   }

   public static void PrintValues( Queue myQ )  {
      foreach ( Object myObj in myQ )  {
         Console.Write( "    {0}", myObj );
      }
      Console.WriteLine();
   }
}
/*
This code produces the following output.

Initially,
   Count    : 5
   Values:    The    quick    brown    fox    jumps
After Clear,
   Count    : 0
   Values:

*/
Imports System.Collections

Public Class SamplesQueue    
    
    Public Shared Sub Main()
        
        ' Creates and initializes a new Queue.
        Dim myQ As New Queue()
        myQ.Enqueue("The")
        myQ.Enqueue("quick")
        myQ.Enqueue("brown")
        myQ.Enqueue("fox")
        myQ.Enqueue("jumps")
        
        ' Displays the count and values of the Queue.
        Console.WriteLine("Initially,")
        Console.WriteLine("   Count    : {0}", myQ.Count)
        Console.Write("   Values:")
        PrintValues(myQ)
        
        ' Clears the Queue.
        myQ.Clear()
        
        ' Displays the count and values of the Queue.
        Console.WriteLine("After Clear,")
        Console.WriteLine("   Count    : {0}", myQ.Count)
        Console.Write("   Values:")
        PrintValues(myQ)
    End Sub
    
    Public Shared Sub PrintValues(myQ As Queue)
        Dim myObj As [Object]
        For Each myObj In  myQ
            Console.Write("    {0}", myObj)
        Next myObj
        Console.WriteLine()
    End Sub

End Class


' This code produces the following output.
' 
' Initially,
'    Count    : 5
'    Values:    The    quick    brown    fox    jumps
' After Clear,
'    Count    : 0
'    Values:

Açıklamalar

Count sıfır olarak ayarlanır ve koleksiyonun öğelerinden diğer nesnelere başvurular da serbest bırakılır.

Kapasite değişmeden kalır. 'nin kapasitesini sıfırlamak için çağrısında bulunurQueueTrimToSize. Boş Queue bir kırpma, öğesinin Queue kapasitesini varsayılan kapasiteye ayarlar.

Bu yöntem bir O(n) işlemdir ve burada n şeklindedir Count.

Şunlara uygulanır

Ayrıca bkz.