GameSaveBlobGetResult Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
A collection of named game save blobs retrieved from a GameSaveContainer.
public ref class GameSaveBlobGetResult sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Gaming.XboxLive.StorageApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class GameSaveBlobGetResult final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Gaming.XboxLive.StorageApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class GameSaveBlobGetResult
Public NotInheritable Class GameSaveBlobGetResult
- Inheritance
- Attributes
Windows requirements
Device family |
Xbox Live Extension SDK (introduced in 10.0.10240.0)
Windows 10 Fall Creators Update (introduced in 10.0.16299.0) |
API contract |
Windows.Gaming.XboxLive.StorageApiContract (introduced in v1.0)
|
Remarks
GameSaveBlobGetResult is returned when GameSaveContainer.GetAsync completes, and contains the result of the asynchronous operation. If the operation completed with no errors, GameSaveBlobGetResult.Value contains the game save data.
Important
This API is targeted towards UWP games and apps with Xbox Live Enabled. Calls to these APIs made from sources that are not Xbox Live enabled will not be able to sync data to the cloud.
Properties
Status |
The status result of the asynchronous game save blob request. |
Value |
Collection of named game save blobs. |