WorldLockingManager.CameraFromSpongy 属性

定义

相机从父) 转换 (相机的反转。

public UnityEngine.Pose CameraFromSpongy { get; }
member this.CameraFromSpongy : UnityEngine.Pose
Public ReadOnly Property CameraFromSpongy As Pose

属性值

UnityEngine.Pose

适用于