MDLSkyCubeTexture.Turbidity 属性

定义

获取或设置从 0.01.0的模拟天空的模糊度。

public virtual float Turbidity { [Foundation.Export("turbidity")] get; [Foundation.Export("setTurbidity:")] set; }
member this.Turbidity : single with get, set

属性值

属性

适用于