GL.CreateShader(ShaderType) 方法

定义

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCreateShader", Version="3.0")]
public static int CreateShader (OpenTK.Graphics.ES30.ShaderType type);
static member CreateShader : OpenTK.Graphics.ES30.ShaderType -> int

参数

type
ShaderType

返回

属性

适用于