DispatcherSynchronizationBehavior.IEndpointBehavior.ApplyClientBehavior 方法

定义

在启用异步发送行为的终结点上实现客户端的修改或扩展。

 virtual void System.ServiceModel.Description.IEndpointBehavior.ApplyClientBehavior(System::ServiceModel::Description::ServiceEndpoint ^ serviceEndpoint, System::ServiceModel::Dispatcher::ClientRuntime ^ behavior) = System::ServiceModel::Description::IEndpointBehavior::ApplyClientBehavior;
void IEndpointBehavior.ApplyClientBehavior (System.ServiceModel.Description.ServiceEndpoint serviceEndpoint, System.ServiceModel.Dispatcher.ClientRuntime behavior);
abstract member System.ServiceModel.Description.IEndpointBehavior.ApplyClientBehavior : System.ServiceModel.Description.ServiceEndpoint * System.ServiceModel.Dispatcher.ClientRuntime -> unit
override this.System.ServiceModel.Description.IEndpointBehavior.ApplyClientBehavior : System.ServiceModel.Description.ServiceEndpoint * System.ServiceModel.Dispatcher.ClientRuntime -> unit
Sub ApplyClientBehavior (serviceEndpoint As ServiceEndpoint, behavior As ClientRuntime) Implements IEndpointBehavior.ApplyClientBehavior

参数

serviceEndpoint
ServiceEndpoint

要修改的终结点。

behavior
ClientRuntime

要修改的客户端运行时。

实现

适用于