CFrameWnd::Create
BOOLCreate(LPCTSTRlpszClassName**,LPCTSTRlpszWindowName,DWORDdwStyle=WS_OVERLAPPEDWINDOW,constRECT&rect=rectDefault,CWnd*pParentWnd=NULL,LPCTSTRlpszMenuName=NULL,DWORDdwExStyle=0,CCreateContext*pContext=NULL);**
Return Value
Nonzero if initialization is successful; otherwise 0.
Parameters
lpszClassName
Points to a null-terminated character string that names the Windows class. The class name can be any name registered with the AfxRegisterWndClass global function or the RegisterClass Windows function. If NULL, uses the predefined default CFrameWnd attributes.
lpszWindowName
Points to a null-terminated character string that represents the window name. Used as text for the title bar.
dwStyle
Specifies the window style attributes. Include the FWS_ADDTOTITLE style if you want the title bar to automatically display the name of the document represented in the window.
rect
Specifies the size and position of the window. The rectDefault value allows Windows to specify the size and position of the new window.
pParentWnd
Specifies the parent window of this frame window. This parameter should be NULL for top-level frame windows.
lpszMenuName
Identifies the name of the menu resource to be used with the window. Use MAKEINTRESOURCE if the menu has an integer ID instead of a string. This parameter can be NULL.
dwExStyle
Specifies the window extended style attributes.
pContext
Specifies a pointer to a CCreateContext structure. This parameter can be NULL.
Remarks
Construct a CFrameWnd object in two steps. First invoke the constructor, which constructs the CFrameWnd object, then call Create, which creates the Windows frame window and attaches it to the CFrameWnd object. Create initializes the window’s class name and window name and registers default values for its style, parent, and associated menu.
Use LoadFrame rather than Create to load the frame window from a resource instead of specifying its arguments.
CFrameWnd Overview | Class Members | Hierarchy Chart
See Also CFrameWnd::CFrameWnd, CFrameWnd::LoadFrame, CCreateContext, CWnd::Create, CWnd::PreCreateWindow