FIELD_MODIFIERS

Specifies modifiers for a field type.

enum enum_FIELD_MODIFIERS { 
   FIELD_MOD_NONE             = 0x00000000,

   // Modifier of the field
   FIELD_MOD_ACCESS_NONE      = 0x00000001,
   FIELD_MOD_ACCESS_PUBLIC    = 0x00000002,
   FIELD_MOD_ACCESS_PROTECTED = 0x00000004,
   FIELD_MOD_ACCESS_PRIVATE   = 0x00000008,

   // Storage modifier of the field
   FIELD_MOD_NOMODIFIERS      = 0x00000010,
   FIELD_MOD_STATIC           = 0x00000020,
   FIELD_MOD_CONSTANT         = 0x00000040,
   FIELD_MOD_TRANSIENT        = 0x00000080,
   FIELD_MOD_VOLATILE         = 0x00000100,
   FIELD_MOD_ABSTRACT         = 0x00000200,
   FIELD_MOD_NATIVE           = 0x00000400,
   FIELD_MOD_SYNCHRONIZED     = 0x00000800,
   FIELD_MOD_VIRTUAL          = 0x00001000,
   FIELD_MOD_INTERFACE        = 0x00002000,
   FIELD_MOD_FINAL            = 0x00004000,
   FIELD_MOD_SENTINEL         = 0x00008000,
   FIELD_MOD_INNERCLASS       = 0x00010000,
   FIELD_TYPE_OPTIONAL        = 0x00020000,
   FIELD_MOD_BYREF            = 0x00040000,
   FIELD_MOD_HIDDEN           = 0x00080000,
   FIELD_MOD_MARSHALASOBJECT  = 0x00100000,
   FIELD_MOD_SPECIAL_NAME     = 0x00200000,
   FIELD_MOD_HIDEBYSIG        = 0x00400000,

   FIELD_MOD_WRITEONLY        = 0x80000000,
   FIELD_MOD_ACCESS_MASK      = 0x000000ff,
   FIELD_MOD_MASK             = 0xffffff00,
   FIELD_MOD_ALL              = 0x7fffffff
};
typedef DWORD FIELD_MODIFIERS;
public enum enum_FIELD_MODIFIERS {
   FIELD_MOD_NONE             = 0x00000000,

   // Modifier of the field
   FIELD_MOD_ACCESS_NONE      = 0x00000001,
   FIELD_MOD_ACCESS_PUBLIC    = 0x00000002,
   FIELD_MOD_ACCESS_PROTECTED = 0x00000004,
   FIELD_MOD_ACCESS_PRIVATE   = 0x00000008,

   // Storage modifier of the field
   FIELD_MOD_NOMODIFIERS      = 0x00000010,
   FIELD_MOD_STATIC           = 0x00000020,
   FIELD_MOD_CONSTANT         = 0x00000040,
   FIELD_MOD_TRANSIENT        = 0x00000080,
   FIELD_MOD_VOLATILE         = 0x00000100,
   FIELD_MOD_ABSTRACT         = 0x00000200,
   FIELD_MOD_NATIVE           = 0x00000400,
   FIELD_MOD_SYNCHRONIZED     = 0x00000800,
   FIELD_MOD_VIRTUAL          = 0x00001000,
   FIELD_MOD_INTERFACE        = 0x00002000,
   FIELD_MOD_FINAL            = 0x00004000,
   FIELD_MOD_SENTINEL         = 0x00008000,
   FIELD_MOD_INNERCLASS       = 0x00010000,
   FIELD_TYPE_OPTIONAL        = 0x00020000,
   FIELD_MOD_BYREF            = 0x00040000,
   FIELD_MOD_HIDDEN           = 0x00080000,
   FIELD_MOD_MARSHALASOBJECT  = 0x00100000,
   FIELD_MOD_SPECIAL_NAME     = 0x00200000,
   FIELD_MOD_HIDEBYSIG        = 0x00400000,

   FIELD_MOD_WRITEONLY        = 0x80000000,
   FIELD_MOD_ACCESS_MASK      = 0x000000ff,
   FIELD_MOD_MASK             = 0xffffff00,
   FIELD_MOD_ALL              = 0x7fffffff
};

Members

  • FIELD_MOD_ACCESS_TYPE
    Indicates that the field cannot be accessed.

  • FIELD_MOD_ACCESS_PUBLIC
    Indicates that the field has public access.

  • FIELD_MOD_ACCESS_PROTECTED
    Indicates that the field has protected access.

  • FIELD_MOD_ACCESS_PRIVATE
    Indicates that the field has private access.

  • FIELD_MOD_NOMODIFIERS
    Indicates that the field has no modifiers.

  • FIELD_MOD_STATIC
    Indicates that the field is static.

  • FIELD_MOD_CONSTANT
    Indicates that the field is a constant.

  • FIELD_MOD_TRANSIENT
    Indicates that the field is transient.

  • FIELD_MOD_VOLATILE
    Indicates that the field is volatile.

  • FIELD_MOD_ABSTRACT
    Indicates that the field is abstract.

  • FIELD_MOD_NATIVE
    Indicates that the field is native.

  • FIELD_MOD_SYNCHRONIZED
    Indicates that the field is synchronized.

  • FIELD_MOD_VIRTUAL
    Indicates that the field is virtual.

  • FIELD_MOD_INTERFACE
    Indicates that the field is an interface.

  • FIELD_MOD_FINAL
    Indicates that the field is final.

  • FIELD_MOD_SENTINEL
    Indicates that the field is a sentinel.

  • FIELD_MOD_INNERCLASS
    Indicates that the field is an inner class.

  • FIELD_TYPE_OPTIONAL
    Indicates that the field is optional.

  • FIELD_MOD_BYREF
    Indicates that the field is a reference argument. This is specifically for method arguments.

  • FIELD_MOD_HIDDEN
    Indicates that the field must be hidden or presented in another context; for example, Visual Basic static locals.

  • FIELD_MOD_MARSHALASOBJECT
    Indicates that the field represents an object with an IUnknown interface.

  • FIELD_MOD_SPECIAL_NAME
    Indicates that the field has a special name, for example, .ctor for a constructor (Visual Basic only).

  • FIELD_MOD_HIDEBYSIG
    Indicates that the field has the Overloads keyword applied to it (Visual Basic only).

  • FIELD_MOD_WRITEONLY
    Indicates that the field is write-only. This value is not included in FIELD_MOD_ALL, as the only use of such write-only fields is for function evaluation. A user must explicitly ask for FIELD_MOD_WRITEONLY fields.

  • FIELD_MOD_ACCESS_MASK
    Indicates a mask for field access.

  • FIELD_MOD_MASK
    Indicates a mask for field modifiers.

Remarks

Used for the dwModifiers member of the FIELD_INFO structure.

These values are also passed to the IDebugContainerField::EnumFields method to filter for specific fields.

Requirements

Header: sh.h

Namespace: Microsoft.VisualStudio.Debugger.Interop

Assembly: Microsoft.VisualStudio.Debugger.Interop.dll

See Also

Reference

Enumerations (Visual Studio Debugging)

FIELD_INFO

IDebugContainerField::EnumFields