IDirectDrawVideo::SetSwitches method (amvideo.h)

[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

The SetSwitches method sets the surface types that the renderer is allowed to use.

Syntax

HRESULT SetSwitches(
  DWORD Switches
);

Parameters

Switches

Bit mask containing one or more of the following DirectShow DirectDraw Surface (AMDDS) surface types.

Value Description
AMDDS_NONE No use for DCI/DirectDraw.
AMDDS_DCIPS Use DCI primary surface.
AMDDS_PS Use DirectDraw primary surface.
AMDDS_RGBOVR RGB overlay surfaces.
AMDDS_YUVOVR YUV overlay surfaces.
AMDDS_RGBOFF RGB off-screen surfaces.
AMDDS_YUVOFF YUV off-screen surfaces.
AMDDS_RGBFLP RGB flipping surfaces.
AMDDS_YUVFLP YUV flipping surfaces.
AMDDS_ALL All the previous flags.
AMDDS_DEFAULT Use all available surfaces.
AMDDS_YUV (AMDDS_YUVOFF | AMDDS_YUVOVR | AMDDS_YUVFLP).
AMDDS_RGB (AMDDS_RGBOFF | AMDDS_RGBOVR | AMDDS_RGBFLP).
AMDDS_PRIMARY (AMDDS_DCIPS | AMDDS_PS).

Return value

Returns an HRESULT value.

Remarks

This method must be called before the Video Renderer is connected.

Requirements

Requirement Value
Minimum supported client Windows 2000 Professional [desktop apps only]
Minimum supported server Windows 2000 Server [desktop apps only]
Target Platform Windows
Header amvideo.h (include Dshow.h)
Library Strmiids.lib

See also

Error and Success Codes

IDirectDrawVideo Interface