SphereProvisioningState Struct
Definition
Important
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Provisioning state of resource.
public readonly struct SphereProvisioningState : IEquatable<Azure.ResourceManager.Sphere.Models.SphereProvisioningState>
type SphereProvisioningState = struct
Public Structure SphereProvisioningState
Implements IEquatable(Of SphereProvisioningState)
- Inheritance
-
SphereProvisioningState
- Implements
Constructors
SphereProvisioningState(String) |
Initializes a new instance of SphereProvisioningState. |
Properties
Accepted |
The resource create request has been accepted. |
Canceled |
Resource creation was canceled. |
Deleting |
The resource is being deleted. |
Failed |
Resource creation failed. |
Provisioning |
The resource is being provisioned. |
Succeeded |
Resource has been created. |
Updating |
The resource is being updated. |
Methods
Equals(SphereProvisioningState) |
Indicates whether the current object is equal to another object of the same type. |
ToString() |
Returns the fully qualified type name of this instance. |
Operators
Equality(SphereProvisioningState, SphereProvisioningState) |
Determines if two SphereProvisioningState values are the same. |
Implicit(String to SphereProvisioningState) |
Converts a string to a SphereProvisioningState. |
Inequality(SphereProvisioningState, SphereProvisioningState) |
Determines if two SphereProvisioningState values are not the same. |
Applies to
Azure SDK for .NET