Sse2.StoreAligned Metoda

Definice

Přetížení

StoreAligned(Byte*, Vector128<Byte>)

void _mm_store_si128 (mem_addr __m128i* __m128i a)

MOVDQA m128, xmm

StoreAligned(Double*, Vector128<Double>)

void _mm_store_pd (dvojitá* mem_addr, __m128d a)

MOVAPD m128, xmm

StoreAligned(Int16*, Vector128<Int16>)

void _mm_store_si128 (mem_addr __m128i* __m128i a)

MOVDQA m128, xmm

StoreAligned(Int32*, Vector128<Int32>)

void _mm_store_si128 (mem_addr __m128i* __m128i a)

MOVDQA m128, xmm

StoreAligned(SByte*, Vector128<SByte>)

void _mm_store_si128 (mem_addr __m128i* __m128i a)

MOVDQA m128, xmm

StoreAligned(UInt16*, Vector128<UInt16>)

void _mm_store_si128 (mem_addr __m128i* __m128i a)

MOVDQA m128, xmm

StoreAligned(UInt32*, Vector128<UInt32>)

void _mm_store_si128 (mem_addr __m128i* __m128i a)

MOVDQA m128, xmm

StoreAligned(UInt64*, Vector128<UInt64>)

void _mm_store_si128 (mem_addr __m128i* __m128i a)

MOVDQA m128, xmm

StoreAligned(Int64*, Vector128<Int64>)

void _mm_store_si128 (mem_addr __m128i* __m128i a)

MOVDQA m128, xmm

StoreAligned(Byte*, Vector128<Byte>)

Zdroj:
Sse2.cs
Zdroj:
Sse2.cs
Zdroj:
Sse2.cs

void _mm_store_si128 (mem_addr __m128i* __m128i a)

MOVDQA m128, xmm

public:
 static void StoreAligned(System::Byte* address, System::Runtime::Intrinsics::Vector128<System::Byte> source);
public static void StoreAligned (byte* address, System.Runtime.Intrinsics.Vector128<byte> source);
static member StoreAligned : nativeptr<byte> * System.Runtime.Intrinsics.Vector128<byte> -> unit

Parametry

address
Byte*
source
Vector128<Byte>

Platí pro

StoreAligned(Double*, Vector128<Double>)

Zdroj:
Sse2.cs
Zdroj:
Sse2.cs
Zdroj:
Sse2.cs

void _mm_store_pd (dvojitá* mem_addr, __m128d a)

MOVAPD m128, xmm

public:
 static void StoreAligned(double* address, System::Runtime::Intrinsics::Vector128<double> source);
public static void StoreAligned (double* address, System.Runtime.Intrinsics.Vector128<double> source);
static member StoreAligned : nativeptr<double> * System.Runtime.Intrinsics.Vector128<double> -> unit

Parametry

address
Double*
source
Vector128<Double>

Platí pro

StoreAligned(Int16*, Vector128<Int16>)

Zdroj:
Sse2.cs
Zdroj:
Sse2.cs
Zdroj:
Sse2.cs

void _mm_store_si128 (mem_addr __m128i* __m128i a)

MOVDQA m128, xmm

public:
 static void StoreAligned(short* address, System::Runtime::Intrinsics::Vector128<short> source);
public static void StoreAligned (short* address, System.Runtime.Intrinsics.Vector128<short> source);
static member StoreAligned : nativeptr<int16> * System.Runtime.Intrinsics.Vector128<int16> -> unit

Parametry

address
Int16*
source
Vector128<Int16>

Platí pro

StoreAligned(Int32*, Vector128<Int32>)

Zdroj:
Sse2.cs
Zdroj:
Sse2.cs
Zdroj:
Sse2.cs

void _mm_store_si128 (mem_addr __m128i* __m128i a)

MOVDQA m128, xmm

public:
 static void StoreAligned(int* address, System::Runtime::Intrinsics::Vector128<int> source);
public static void StoreAligned (int* address, System.Runtime.Intrinsics.Vector128<int> source);
static member StoreAligned : nativeptr<int> * System.Runtime.Intrinsics.Vector128<int> -> unit

Parametry

address
Int32*
source
Vector128<Int32>

Platí pro

StoreAligned(SByte*, Vector128<SByte>)

Zdroj:
Sse2.cs
Zdroj:
Sse2.cs
Zdroj:
Sse2.cs

void _mm_store_si128 (mem_addr __m128i* __m128i a)

MOVDQA m128, xmm

public:
 static void StoreAligned(System::SByte* address, System::Runtime::Intrinsics::Vector128<System::SByte> source);
public static void StoreAligned (sbyte* address, System.Runtime.Intrinsics.Vector128<sbyte> source);
static member StoreAligned : nativeptr<sbyte> * System.Runtime.Intrinsics.Vector128<sbyte> -> unit

Parametry

address
SByte*
source
Vector128<SByte>

Platí pro

StoreAligned(UInt16*, Vector128<UInt16>)

Zdroj:
Sse2.cs
Zdroj:
Sse2.cs
Zdroj:
Sse2.cs

void _mm_store_si128 (mem_addr __m128i* __m128i a)

MOVDQA m128, xmm

public:
 static void StoreAligned(System::UInt16* address, System::Runtime::Intrinsics::Vector128<System::UInt16> source);
public static void StoreAligned (ushort* address, System.Runtime.Intrinsics.Vector128<ushort> source);
static member StoreAligned : nativeptr<uint16> * System.Runtime.Intrinsics.Vector128<uint16> -> unit

Parametry

address
UInt16*
source
Vector128<UInt16>

Platí pro

StoreAligned(UInt32*, Vector128<UInt32>)

Zdroj:
Sse2.cs
Zdroj:
Sse2.cs
Zdroj:
Sse2.cs

void _mm_store_si128 (mem_addr __m128i* __m128i a)

MOVDQA m128, xmm

public:
 static void StoreAligned(System::UInt32* address, System::Runtime::Intrinsics::Vector128<System::UInt32> source);
public static void StoreAligned (uint* address, System.Runtime.Intrinsics.Vector128<uint> source);
static member StoreAligned : nativeptr<uint32> * System.Runtime.Intrinsics.Vector128<uint32> -> unit

Parametry

address
UInt32*
source
Vector128<UInt32>

Platí pro

StoreAligned(UInt64*, Vector128<UInt64>)

Zdroj:
Sse2.cs
Zdroj:
Sse2.cs
Zdroj:
Sse2.cs

void _mm_store_si128 (mem_addr __m128i* __m128i a)

MOVDQA m128, xmm

public:
 static void StoreAligned(System::UInt64* address, System::Runtime::Intrinsics::Vector128<System::UInt64> source);
public static void StoreAligned (ulong* address, System.Runtime.Intrinsics.Vector128<ulong> source);
static member StoreAligned : nativeptr<uint64> * System.Runtime.Intrinsics.Vector128<uint64> -> unit

Parametry

address
UInt64*
source
Vector128<UInt64>

Platí pro

StoreAligned(Int64*, Vector128<Int64>)

Zdroj:
Sse2.cs
Zdroj:
Sse2.cs
Zdroj:
Sse2.cs

void _mm_store_si128 (mem_addr __m128i* __m128i a)

MOVDQA m128, xmm

public:
 static void StoreAligned(long* address, System::Runtime::Intrinsics::Vector128<long> source);
public static void StoreAligned (long* address, System.Runtime.Intrinsics.Vector128<long> source);
static member StoreAligned : nativeptr<int64> * System.Runtime.Intrinsics.Vector128<int64> -> unit

Parametry

address
Int64*
source
Vector128<Int64>

Platí pro