KeyPressEventHandler Delegát

Definice

Představuje metodu, která bude zpracovávat KeyPress událost objektu Control.

public delegate void KeyPressEventHandler(System::Object ^ sender, KeyPressEventArgs ^ e);
public delegate void KeyPressEventHandler(object sender, KeyPressEventArgs e);
public delegate void KeyPressEventHandler(object? sender, KeyPressEventArgs e);
type KeyPressEventHandler = delegate of obj * KeyPressEventArgs -> unit
Public Delegate Sub KeyPressEventHandler(sender As Object, e As KeyPressEventArgs)

Parametry

sender
Object

Zdroj události

e
KeyPressEventArgs

A KeyPressEventArgs , který obsahuje data události.

Příklady

#using <System.dll>
#using <System.Drawing.dll>
#using <System.Windows.Forms.dll>

using namespace System;
using namespace System::Windows::Forms;

public ref class Form1: public Form
{
public:
   Form1()
   {
      // Create a TextBox control.
      TextBox^ tb = gcnew TextBox;
      this->Controls->Add( tb );
      tb->KeyPress += gcnew KeyPressEventHandler( this, &Form1::keypressed );
   }

private:
   void keypressed( Object^ /*o*/, KeyPressEventArgs^ e )
   {
      // The keypressed method uses the KeyChar property to check 
      // whether the ENTER key is pressed. 
      // If the ENTER key is pressed, the Handled property is set to true, 
      // to indicate the event is handled.
      if ( e->KeyChar == (char)13 )
            e->Handled = true;
   }
};

int main()
{
   Application::Run( gcnew Form1 );
}
using System;
using System.Windows.Forms;

public class Form1: Form
{
    public Form1()
    {
        // Create a TextBox control.
        TextBox tb = new TextBox();
        this.Controls.Add(tb);
        tb.KeyPress += new KeyPressEventHandler(keypressed);
    }

    private void keypressed(Object o, KeyPressEventArgs e)
    {
        // The keypressed method uses the KeyChar property to check 
        // whether the ENTER key is pressed. 

        // If the ENTER key is pressed, the Handled property is set to true, 
        // to indicate the event is handled.
        if (e.KeyChar == (char)Keys.Return)
        {
            e.Handled = true;
        }
    }

    public static void Main()
    {
        Application.Run(new Form1());
    }
}
Imports System.Windows.Forms

Public Class Form1
    Inherits Form

    Public Sub New()
        ' Create a TextBox control.
        Dim tb As New TextBox()
        Me.Controls.Add(tb)
        AddHandler tb.KeyPress, AddressOf keypressed
    End Sub

    Private Sub keypressed(ByVal o As [Object], ByVal e As KeyPressEventArgs)
        ' The keypressed method uses the KeyChar property to check 
        ' whether the ENTER key is pressed. 

        ' If the ENTER key is pressed, the Handled property is set to true, 
        ' to indicate the event is handled.

        If e.KeyChar = Microsoft.VisualBasic.ChrW(Keys.Return) Then
            e.Handled = True
        End If
    End Sub

    Public Shared Sub Main()
        Application.Run(New Form1())
    End Sub
End Class
   // Boolean flag used to determine when a character other than a number is entered.
private:
   bool nonNumberEntered;

   // Handle the KeyDown event to determine the type of character entered into the control.
   void textBox1_KeyDown( Object^ /*sender*/, System::Windows::Forms::KeyEventArgs^ e )
   {
      // Initialize the flag to false.
      nonNumberEntered = false;

      // Determine whether the keystroke is a number from the top of the keyboard.
      if ( e->KeyCode < Keys::D0 || e->KeyCode > Keys::D9 )
      {
         // Determine whether the keystroke is a number from the keypad.
         if ( e->KeyCode < Keys::NumPad0 || e->KeyCode > Keys::NumPad9 )
         {
            // Determine whether the keystroke is a backspace.
            if ( e->KeyCode != Keys::Back )
            {
               // A non-numerical keystroke was pressed.
               // Set the flag to true and evaluate in KeyPress event.
               nonNumberEntered = true;
            }
         }
      }
      //If shift key was pressed, it's not a number.
      if (Control::ModifierKeys == Keys::Shift) {
         nonNumberEntered = true;
      }
   }

   // This event occurs after the KeyDown event and can be used to prevent
   // characters from entering the control.
   void textBox1_KeyPress( Object^ /*sender*/, System::Windows::Forms::KeyPressEventArgs^ e )
   {
      // Check for the flag being set in the KeyDown event.
      if ( nonNumberEntered == true )
      {         // Stop the character from being entered into the control since it is non-numerical.
         e->Handled = true;
      }
   }
// Boolean flag used to determine when a character other than a number is entered.
private bool nonNumberEntered = false;

// Handle the KeyDown event to determine the type of character entered into the control.
private void textBox1_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e)
{
    // Initialize the flag to false.
    nonNumberEntered = false;

    // Determine whether the keystroke is a number from the top of the keyboard.
    if (e.KeyCode < Keys.D0 || e.KeyCode > Keys.D9)
    {
        // Determine whether the keystroke is a number from the keypad.
        if (e.KeyCode < Keys.NumPad0 || e.KeyCode > Keys.NumPad9)
        {
            // Determine whether the keystroke is a backspace.
            if(e.KeyCode != Keys.Back)
            {
                // A non-numerical keystroke was pressed.
                // Set the flag to true and evaluate in KeyPress event.
                nonNumberEntered = true;
            }
        }
    }
    //If shift key was pressed, it's not a number.
    if (Control.ModifierKeys == Keys.Shift) {
        nonNumberEntered = true;
    }
}

// This event occurs after the KeyDown event and can be used to prevent
// characters from entering the control.
private void textBox1_KeyPress(object sender, System.Windows.Forms.KeyPressEventArgs e)
{
    // Check for the flag being set in the KeyDown event.
    if (nonNumberEntered == true)
    {
        // Stop the character from being entered into the control since it is non-numerical.
        e.Handled = true;
    }
}
 ' Boolean flag used to determine when a character other than a number is entered.
 Private nonNumberEntered As Boolean = False


 ' Handle the KeyDown event to determine the type of character entered into the control.
 Private Sub textBox1_KeyDown(sender As Object, e As System.Windows.Forms.KeyEventArgs) _
      Handles textBox1.KeyDown
     ' Initialize the flag to false.
     nonNumberEntered = False
   
     ' Determine whether the keystroke is a number from the top of the keyboard.
     If e.KeyCode < Keys.D0 OrElse e.KeyCode > Keys.D9 Then
         ' Determine whether the keystroke is a number from the keypad.
         If e.KeyCode < Keys.NumPad0 OrElse e.KeyCode > Keys.NumPad9 Then
             ' Determine whether the keystroke is a backspace.
             If e.KeyCode <> Keys.Back Then
                 ' A non-numerical keystroke was pressed. 
                 ' Set the flag to true and evaluate in KeyPress event.
                 nonNumberEntered = True
             End If
         End If
     End If
     'If shift key was pressed, it's not a number.
     If Control.ModifierKeys = Keys.Shift Then
         nonNumberEntered = true
     End If
 End Sub


 ' This event occurs after the KeyDown event and can be used 
 ' to prevent characters from entering the control.
 Private Sub textBox1_KeyPress(sender As Object, e As System.Windows.Forms.KeyPressEventArgs) _
     Handles textBox1.KeyPress
     ' Check for the flag being set in the KeyDown event.
     If nonNumberEntered = True Then
         ' Stop the character from being entered into the control since it is non-numerical.
         e.Handled = True
     End If
 End Sub

Poznámky

Pokud chcete událost zrušitKeyPress, nastavte KeyPressEventArgs.Handled na true . Tím se ovládací prvek zachová před zpracováním stisknutí klávesy.

Při vytváření delegáta KeyPressEventHandler identifikujete metodu, která bude událost zpracovávat. Pokud chcete událost přidružit k obslužné rutině události, přidejte do události instanci delegáta. Obslužná rutina události je volána při každém výskytu události, dokud neodeberete delegáta. Další informace o zpracování událostí s delegáty najdete v tématu Zpracování a vyvolávání událostí.

Metody rozšíření

GetMethodInfo(Delegate)

Získá objekt, který představuje metodu reprezentovanou zadaným delegátem.

Platí pro

Viz také