DynamicRenderer.GetDispatcher Metoda

Definice

Vrátí hodnotu Dispatcher pro vykreslovací vlákno.

protected:
 System::Windows::Threading::Dispatcher ^ GetDispatcher();
protected System.Windows.Threading.Dispatcher GetDispatcher ();
member this.GetDispatcher : unit -> System.Windows.Threading.Dispatcher
Protected Function GetDispatcher () As Dispatcher

Návraty

A Dispatcher pro vykreslovací vlákno.

Příklady

Následující příklad ukazuje, jak použít metodu GetDispatcher k provedení určité práce na vykreslování vlákna.

delegate void WorkerMethod();

class CustomDynamicRenderer : DynamicRenderer
{
    protected override void OnStylusDown(RawStylusInput rawStylusInput)
    {
        base.OnStylusDown(rawStylusInput);
        rawStylusInput.NotifyWhenProcessed(null);
    }

    protected override void OnStylusDownProcessed(object callbackData, bool targetVerified)
    {
        base.OnStylusDownProcessed(callbackData, targetVerified);

        Dispatcher renderingThreadDispatcher = this.GetDispatcher();
        renderingThreadDispatcher.BeginInvoke(DispatcherPriority.Normal, new WorkerMethod(DoSomething));
    }

    private void DoSomething()
    {
        // Perform work on the rendering thread.
    }
}
Delegate Sub WorkerMethod()

Class CustomDynamicRenderer
    Inherits DynamicRenderer

    Protected Overrides Sub OnStylusDown(ByVal rawStylusInput As RawStylusInput)

        MyBase.OnStylusDown(rawStylusInput)
        rawStylusInput.NotifyWhenProcessed(Nothing)

    End Sub


    Protected Overrides Sub OnStylusDownProcessed(ByVal callbackData As Object, ByVal targetVerified As Boolean)

        MyBase.OnStylusDownProcessed(callbackData, targetVerified)

        Dim renderingThreadDispatcher As Dispatcher = Me.GetDispatcher()
        renderingThreadDispatcher.BeginInvoke(DispatcherPriority.Normal, New WorkerMethod(AddressOf DoSomething))

    End Sub


    Private Sub DoSomething()
        ' Perform work on the rendering thread.
    End Sub

End Class

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