CompilerParameters.LinkedResources Eigenschaft

Definition

Ruft die .NET-Ressourcendateien ab, auf die in der aktuellen Quelle verwiesen wird.

public:
 property System::Collections::Specialized::StringCollection ^ LinkedResources { System::Collections::Specialized::StringCollection ^ get(); };
public System.Collections.Specialized.StringCollection LinkedResources { get; }
[System.Runtime.InteropServices.ComVisible(false)]
public System.Collections.Specialized.StringCollection LinkedResources { get; }
member this.LinkedResources : System.Collections.Specialized.StringCollection
[<System.Runtime.InteropServices.ComVisible(false)>]
member this.LinkedResources : System.Collections.Specialized.StringCollection
Public ReadOnly Property LinkedResources As StringCollection

Eigenschaftswert

Eine Auflistung, die die Dateipfade von .NET-Ressourcen enthält, auf die von der Quelle verwiesen wird.

Attribute

Beispiele

Das folgende Beispiel veranschaulicht die Verwendung, CompilerParameters um verschiedene Compilereinstellungen und -optionen anzugeben. Dieses Codebeispiel ist Teil eines größeren Beispiels, das für die CompilerParameters-Klasse bereitgestellt wird.

static bool CompileCode( CodeDomProvider^ provider,
   String^ sourceFile,
   String^ exeFile )
{

   CompilerParameters^ cp = gcnew CompilerParameters;
   if ( !cp)  
   {
      return false;
   }

   // Generate an executable instead of 
   // a class library.
   cp->GenerateExecutable = true;
   
   // Set the assembly file name to generate.
   cp->OutputAssembly = exeFile;
   
   // Generate debug information.
   cp->IncludeDebugInformation = true;
   
   // Add an assembly reference.
   cp->ReferencedAssemblies->Add( "System.dll" );
   
   // Save the assembly as a physical file.
   cp->GenerateInMemory = false;
   
   // Set the level at which the compiler 
   // should start displaying warnings.
   cp->WarningLevel = 3;
   
   // Set whether to treat all warnings as errors.
   cp->TreatWarningsAsErrors = false;
   
   // Set compiler argument to optimize output.
   cp->CompilerOptions = "/optimize";
   
   // Set a temporary files collection.
   // The TempFileCollection stores the temporary files
   // generated during a build in the current directory,
   // and does not delete them after compilation.
   cp->TempFiles = gcnew TempFileCollection( ".",true );

   if ( provider->Supports( GeneratorSupport::EntryPointMethod ) )
   {
      // Specify the class that contains 
      // the main method of the executable.
      cp->MainClass = "Samples.Class1";
   }

   if ( Directory::Exists( "Resources" ) )
   {
      if ( provider->Supports( GeneratorSupport::Resources ) )
      {
         // Set the embedded resource file of the assembly.
         // This is useful for culture-neutral resources,
         // or default (fallback) resources.
         cp->EmbeddedResources->Add( "Resources\\Default.resources" );

         // Set the linked resource reference files of the assembly.
         // These resources are included in separate assembly files,
         // typically localized for a specific language and culture.
         cp->LinkedResources->Add( "Resources\\nb-no.resources" );
      }
   }

   // Invoke compilation.
   CompilerResults^ cr = provider->CompileAssemblyFromFile( cp, sourceFile );

   if ( cr->Errors->Count > 0 )
   {
      // Display compilation errors.
      Console::WriteLine( "Errors building {0} into {1}",
         sourceFile, cr->PathToAssembly );
      for each ( CompilerError^ ce in cr->Errors )
      {
         Console::WriteLine( "  {0}", ce->ToString() );
         Console::WriteLine();
      }
   }
   else
   {
      Console::WriteLine( "Source {0} built into {1} successfully.",
         sourceFile, cr->PathToAssembly );
   }

   // Return the results of compilation.
   if ( cr->Errors->Count > 0 )
   {
      return false;
   }
   else
   {
      return true;
   }
}
public static bool CompileCode(CodeDomProvider provider,
    String sourceFile,
    String exeFile)
{

    CompilerParameters cp = new CompilerParameters();

    // Generate an executable instead of
    // a class library.
    cp.GenerateExecutable = true;

    // Set the assembly file name to generate.
    cp.OutputAssembly = exeFile;

    // Generate debug information.
    cp.IncludeDebugInformation = true;

    // Add an assembly reference.
    cp.ReferencedAssemblies.Add( "System.dll" );

    // Save the assembly as a physical file.
    cp.GenerateInMemory = false;

    // Set the level at which the compiler
    // should start displaying warnings.
    cp.WarningLevel = 3;

    // Set whether to treat all warnings as errors.
    cp.TreatWarningsAsErrors = false;

    // Set compiler argument to optimize output.
    cp.CompilerOptions = "/optimize";

    // Set a temporary files collection.
    // The TempFileCollection stores the temporary files
    // generated during a build in the current directory,
    // and does not delete them after compilation.
    cp.TempFiles = new TempFileCollection(".", true);

    if (provider.Supports(GeneratorSupport.EntryPointMethod))
    {
        // Specify the class that contains
        // the main method of the executable.
        cp.MainClass = "Samples.Class1";
    }

    if (Directory.Exists("Resources"))
    {
        if (provider.Supports(GeneratorSupport.Resources))
        {
            // Set the embedded resource file of the assembly.
            // This is useful for culture-neutral resources,
            // or default (fallback) resources.
            cp.EmbeddedResources.Add("Resources\\Default.resources");

            // Set the linked resource reference files of the assembly.
            // These resources are included in separate assembly files,
            // typically localized for a specific language and culture.
            cp.LinkedResources.Add("Resources\\nb-no.resources");
        }
    }

    // Invoke compilation.
    CompilerResults cr = provider.CompileAssemblyFromFile(cp, sourceFile);

    if(cr.Errors.Count > 0)
    {
        // Display compilation errors.
        Console.WriteLine("Errors building {0} into {1}",
            sourceFile, cr.PathToAssembly);
        foreach(CompilerError ce in cr.Errors)
        {
            Console.WriteLine("  {0}", ce.ToString());
            Console.WriteLine();
        }
    }
    else
    {
        Console.WriteLine("Source {0} built into {1} successfully.",
            sourceFile, cr.PathToAssembly);
        Console.WriteLine("{0} temporary files created during the compilation.",
            cp.TempFiles.Count.ToString());
    }

    // Return the results of compilation.
    if (cr.Errors.Count > 0)
    {
        return false;
    }
    else
    {
        return true;
    }
}
Public Shared Function CompileCode(ByVal provider As CodeDomProvider, _
ByVal sourceFile As String, ByVal exeFile As String) As Boolean

    Dim cp As New CompilerParameters()

    ' Generate an executable instead of 
    ' a class library.
    cp.GenerateExecutable = True

    ' Set the assembly file name to generate.
    cp.OutputAssembly = exeFile

    ' Generate debug information.
    cp.IncludeDebugInformation = True

    ' Add an assembly reference.
    cp.ReferencedAssemblies.Add("System.dll")

    ' Save the assembly as a physical file.
    cp.GenerateInMemory = False

    ' Set the level at which the compiler 
    ' should start displaying warnings.
    cp.WarningLevel = 3

    ' Set whether to treat all warnings as errors.
    cp.TreatWarningsAsErrors = False

    ' Set compiler argument to optimize output.
    cp.CompilerOptions = "/optimize"

    ' Set a temporary files collection.
    ' The TempFileCollection stores the temporary files
    ' generated during a build in the current directory,
    ' and does not delete them after compilation.
    cp.TempFiles = New TempFileCollection(".", True)

    If provider.Supports(GeneratorSupport.EntryPointMethod) Then
        ' Specify the class that contains
        ' the main method of the executable.
        cp.MainClass = "Samples.Class1"
    End If


    If Directory.Exists("Resources") Then
        If provider.Supports(GeneratorSupport.Resources) Then
            ' Set the embedded resource file of the assembly.
            ' This is useful for culture-neutral resources,
            ' or default (fallback) resources.
            cp.EmbeddedResources.Add("Resources\Default.resources")

            ' Set the linked resource reference files of the assembly.
            ' These resources are included in separate assembly files,
            ' typically localized for a specific language and culture.
            cp.LinkedResources.Add("Resources\nb-no.resources")
        End If
    End If

    ' Invoke compilation.
    Dim cr As CompilerResults = _
        provider.CompileAssemblyFromFile(cp, sourceFile)

    If cr.Errors.Count > 0 Then
        ' Display compilation errors.
        Console.WriteLine("Errors building {0} into {1}", _
            sourceFile, cr.PathToAssembly)
        Dim ce As CompilerError
        For Each ce In cr.Errors
            Console.WriteLine("  {0}", ce.ToString())
            Console.WriteLine()
        Next ce
    Else
        Console.WriteLine("Source {0} built into {1} successfully.", _
            sourceFile, cr.PathToAssembly)
        Console.WriteLine("{0} temporary files created during the compilation.", _
                cp.TempFiles.Count.ToString())
    End If

    ' Return the results of compilation.
    If cr.Errors.Count > 0 Then
        Return False
    Else
        Return True
    End If
End Function 'CompileCode

Hinweise

Verknüpfte Ressourcendateien ermöglichen es Ihrer Assembly, auf .NET-Ressourcen zu verweisen, ohne die tatsächlichen Ressourcen in die Assembly einzubetten. Das Verweisen auf Dateien über diese Eigenschaft ähnelt dem Befehlszeilenargument, das /linkresource von vielen .NET-Compilern unterstützt wird.

Nicht alle Compiler unterstützen .NET-Ressourcendateien. Daher sollten Sie diese Unterstützung testen, indem Sie die Supports -Methode mit dem Flag Resourcesaufrufen.

Fügen Sie mindestens einen .NET-Ressourcendateipfad zum zurückgegebenen StringCollection hinzu, um Links für die Ressourcen in der kompilierten Assembly zu erstellen. Das Hinzufügen eines doppelten oder ungültigen Dateipfads führt zu Kompilierungsfehlern. Stellen Sie sicher, dass jede Zeichenfolge einen eindeutigen Pfad zu einer gültigen .NET-Ressourcendatei angibt.

Verwenden Sie LinkedResources , um auf .NET-Ressourcen in Satellitenassemblys zu verweisen, die für eine bestimmte Kultur lokalisiert sind. Verwenden Sie die EmbeddedResources -Eigenschaft, um die Ressourcen in die kompilierte Assembly einzubetten.

Gilt für:

Weitere Informationen